AUDIO
START_AUDIO_SCENE
0x013A80FC08F6E4F2
Jenkins: 0xE48D757B
Signature
// AUDIO
BOOL START_AUDIO_SCENE(const char* scene)
Parameters
| Type | Name |
|---|---|
| const char* | scene |
Return type BOOL
Build 323
Documentation
Used to prepare a scene where the surrounding sound is muted or a bit changed. This does not play any sound. List of all usable scene names found in b617d. Sorted alphabetically and identical names removed: pastebin.com/MtM9N9CC Full list of audio scene names by DurtyFree https://github.com/DurtyFree/gta-v-data-dumps/blob/master/audioSceneNames.json
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