ENTITY
HAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT
0x0267D00AF114F17A
Jenkins: 0x210D87C8
Signature
// ENTITY
BOOL HAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT(Entity entity1, Entity entity2)
Parameters
| Type | Name |
|---|---|
| Entity | entity1 |
| Entity | entity2 |
Return type BOOL
Build 323
Documentation
Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing. This is one of the most CPU demanding BOOL natives in the game; avoid calling this in things like nested for-loops
APPI RP
Join us on FiveM
Semi-Serious GTA V roleplay on APPI RolePlay — hop into Discord for rules and onboarding, then follow the guide when you're ready to connect.