TASK
TASK_CLEAR_LOOK_AT
0x0F804F1DB19B9689
Jenkins: 0x60EB4054
Signature
// TASK
void TASK_CLEAR_LOOK_AT(Ped ped)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
Return type void
Build 323
Documentation
Not clear what it actually does, but here's how script uses it - if (OBJECT::HAS_PICKUP_BEEN_COLLECTED(...) { if(ENTITY::DOES_ENTITY_EXIST(PLAYER::PLAYER_PED_ID())) { TASK::TASK_CLEAR_LOOK_AT(PLAYER::PLAYER_PED_ID()); } ... } Another one where it doesn't "look" at current player - TASK::TASK_PLAY_ANIM(l_3ED, "missheist_agency2aig_2", "look_at_phone_a", 1000.0, -2.0, -1, 48, v_2, 0, 0, 0); PED::_2208438012482A1A(l_3ED, 0, 0); TASK::TASK_CLEAR_LOOK_AT(l_3ED);
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