WEAPON
SET_WEAPON_ANIMATION_OVERRIDE
0x1055AC3A667F09D9
Jenkins: 0xA5DF7484
Signature
// WEAPON
void SET_WEAPON_ANIMATION_OVERRIDE(Ped ped, Hash animStyle)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
| Hash | animStyle |
Return type void
Build 323
Documentation
Changes the selected ped aiming animation style. Note : You must use GET_HASH_KEY! Strings to use with GET_HASH_KEY : "Ballistic", "Default", "Fat", "Female", "FirstPerson", "FirstPersonAiming", "FirstPersonFranklin", "FirstPersonFranklinAiming", "FirstPersonFranklinRNG", "FirstPersonFranklinScope", "FirstPersonMPFemale", "FirstPersonMichael", "FirstPersonMichaelAiming", "FirstPersonMichaelRNG", "FirstPersonMichaelScope", "FirstPersonRNG", "FirstPersonScope", "FirstPersonTrevor", "FirstPersonTrevorAiming", "FirstPersonTrevorRNG", "FirstPersonTrevorScope", "Franklin", "Gang", "Gang1H", "GangFemale", "Hillbilly", "MP_F_Freemode", "Michael", "SuperFat", "Trevor"
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