TASK

TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD

0x11315AB3385B8AC0 Jenkins: 0x1552DC91

Signature

// TASK
void TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD(Ped ped, float x, float y, float z, float aimAtX, float aimAtY, float aimAtZ, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, int navFlags, BOOL instantBlendToAim, Hash firingPattern)

Parameters

Type Name
Ped ped
float x
float y
float z
float aimAtX
float aimAtY
float aimAtZ
float moveBlendRatio
BOOL shoot
float targetRadius
float slowDistance
BOOL useNavMesh
int navFlags
BOOL instantBlendToAim
Hash firingPattern

Return type void

Build 323

Documentation

movement_speed: mostly 2f, but also 1/1.2f, etc. p8: always false p9: 2f p10: 0.5f p11: true p12: 0 / 512 / 513, etc. p13: 0 firing_pattern: ${firing_pattern_full_auto}, 0xC6EE6B4C

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