ENTITY

IS_ENTITY_STATIC

0x1218E6886D3D8327 Jenkins: 0x928E12E9

Signature

// ENTITY
BOOL IS_ENTITY_STATIC(Entity entity)

Parameters

Type Name
Entity entity

Return type BOOL

Build 323

Documentation

a static ped will not react to natives like "APPLY_FORCE_TO_ENTITY" or "SET_ENTITY_VELOCITY" and oftentimes will not react to task-natives like "TASK::TASK_COMBAT_PED". The only way I know of to make one of these peds react is to ragdoll them (or sometimes to use CLEAR_PED_TASKS_IMMEDIATELY(). Static peds include almost all far-away peds, beach-combers, peds in certain scenarios, peds crossing a crosswalk, peds walking to get back into their cars, and others. If anyone knows how to make a ped non-static without ragdolling them, please edit this with the solution. how can I make an entity static???

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