TASK
TASK_SWEEP_AIM_ENTITY
0x2047C02158D6405A
Jenkins: 0x4D210467
Signature
// TASK
void TASK_SWEEP_AIM_ENTITY(Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, Entity targetEntity, float turnRate, float blendInDuration)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
| const char* | animDict |
| const char* | lowAnimName |
| const char* | medAnimName |
| const char* | hiAnimName |
| int | runtime |
| Entity | targetEntity |
| float | turnRate |
| float | blendInDuration |
Return type void
Build 323
Documentation
This function is called on peds in vehicles. anim: animation name p2, p3, p4: "sweep_low", "sweep_med" or "sweep_high" p5: no idea what it does but is usually -1
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