DLC

ARE_ANY_CCS_PENDING

0x241FCA5B1AA14F75 Jenkins: 0x0AF83036

Signature

// DLC
BOOL ARE_ANY_CCS_PENDING()

Return type BOOL

Build 323

Documentation

Only used once in scripts, in maintransition. maintransition.c4, line ~82432: if (PED::_7350823473013C02(PLAYER::PLAYER_PED_ID()) && (DECORATOR::_241FCA5B1AA14F75() == 0)) { g_2542A5 = a_1; // 'g_2542A5' used in 'building_controller.ysc' for IPL stuff? return 1; } Likely used solely for the players ped. The function it's in seems to only be used for initialization/quitting. Called among natives to discard scaleforms, disable frontend, fading in/out, etc. Neighboring strings to some calls include "HUD_JOINING", "HUD_QUITTING".

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