AUDIO

GET_NETWORK_ID_FROM_SOUND_ID

0x2DE3F0A134FFBC0D Jenkins: 0x2576F610

Signature

// AUDIO
int GET_NETWORK_ID_FROM_SOUND_ID(int soundId)

Parameters

Type Name
int soundId

Return type int

Build 323

Documentation

Could this be used alongside either, SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES or _SET_NETWORK_ID_SYNC_TO_PLAYER to make it so other players can hear the sound while online? It'd be a bit troll-fun to be able to play the Zancudo UFO creepy sounds globally.

APPI RP

Join us on FiveM

Semi-Serious GTA V roleplay on APPI RolePlay — hop into Discord for rules and onboarding, then follow the guide when you're ready to connect.