ENTITY
SET_ENTITY_SHOULD_FREEZE_WAITING_ON_COLLISION
0x3910051CCECDB00C
Jenkins: 0xD3850671
Signature
// ENTITY
void SET_ENTITY_SHOULD_FREEZE_WAITING_ON_COLLISION(Entity entity, BOOL toggle)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| BOOL | toggle |
Return type void
Build 323
Former names
- _SET_ENTITY_REGISTER
- _SET_ENTITY_SOMETHING
- _SET_ENTITY_CLEANUP_BY_ENGINE
Documentation
True means it can be deleted by the engine when switching lobbies/missions/etc, false means the script is expected to clean it up. "Allow Freeze If No Collision"
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