STREAMING
PREFETCH_SRL
0x3D245789CE12982C
Jenkins: 0x37BE2FBB
Signature
// STREAMING
void PREFETCH_SRL(const char* srl)
Parameters
| Type | Name |
|---|---|
| const char* | srl |
Return type void
Build 323
Documentation
This native is used to attribute the SRL that BEGIN_SRL is going to load. This is usually used for 'in-game' cinematics (not cutscenes but camera stuff) instead of SET_FOCUS_POS_AND_VEL because it loads a specific area of the map which is pretty useful when the camera moves from distant areas. For instance, GTA:O opening cutscene. https://pastebin.com/2EeKVeLA : a list of SRL found in srllist.meta https://pastebin.com/zd9XYUWY here is the content of a SRL file opened with codewalker.
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