HUD
START_GPS_MULTI_ROUTE
0x3D3D15AF7BCAAF83
Jenkins: 0xC3DCBEDB
Signature
// HUD
void START_GPS_MULTI_ROUTE(int hudColor, BOOL routeFromPlayer, BOOL displayOnFoot)
Parameters
| Type | Name |
|---|---|
| int | hudColor |
| BOOL | routeFromPlayer |
| BOOL | displayOnFoot |
Return type void
Build 323
Documentation
Starts a new GPS multi-route, allowing you to create custom GPS paths. GPS functions like the waypoint, except it can contain multiple points it's forced to go through. Once the player has passed a point, the GPS will no longer force its path through it. Works independently from the player-placed waypoint and blip routes. Example result: https://i.imgur.com/ZZHQatX.png hudColor: The HUD color of the GPS path. routeFromPlayer: Makes the GPS draw a path from the player to the next point, rather than the original path from the previous point. displayOnFoot: Draws the GPS path regardless if the player is in a vehicle or not.
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