PATHFIND

GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION

0x45905BE8654AE067 Jenkins: 0x928A4DEC

Signature

// PATHFIND
BOOL GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION(float x, float y, float z, float desiredX, float desiredY, float desiredZ, int nthClosest, Vector3* outPosition, float* outHeading, int nodetype, float p10, Any p11)

Parameters

Type Name
float x
float y
float z
float desiredX
float desiredY
float desiredZ
int nthClosest
Vector3* outPosition
float* outHeading
int nodetype
float p10
Any p11

Return type BOOL

Build 323

Documentation

See gtaforums.com/topic/843561-pathfind-node-types for node type info. 0 = paved road only, 1 = any road, 3 = water p10 always equals 3.0 p11 always equals 0

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