ENTITY
GET_ENTITY_ANIM_TOTAL_TIME
0x50BD2730B191E360
Jenkins: 0x433A9D18
Signature
// ENTITY
float GET_ENTITY_ANIM_TOTAL_TIME(Entity entity, const char* animDict, const char* animName)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| const char* | animDict |
| const char* | animName |
Return type float
Build 323
Documentation
Returns a float value representing animation's total playtime in milliseconds. Example: GET_ENTITY_ANIM_TOTAL_TIME(PLAYER_ID(),"amb@world_human_yoga@female@base","base_b") return 20800.000000 Full list of animation dictionaries and anims by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/animDictsCompact.json
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