FILES

GET_DLC_WEAPON_COMPONENT_DATA

0x6CF598A2957C2BF8 Jenkins: 0x4B83FCAF

Signature

// FILES
BOOL GET_DLC_WEAPON_COMPONENT_DATA(int dlcWeaponIndex, int dlcWeapCompIndex, Any* ComponentDataPtr)

Parameters

Type Name
int dlcWeaponIndex
int dlcWeapCompIndex
Any* ComponentDataPtr

Return type BOOL

Build 323

Documentation

p0 seems to be the weapon index p1 seems to be the weapon component index struct DlcComponentData{ int attachBone; int padding1; int bActiveByDefault; int padding2; int unk; int padding3; int componentHash; int padding4; int unk2; int padding5; int componentCost; int padding6; char nameLabel[64]; char descLabel[64]; };

APPI RP

Join us on FiveM

Semi-Serious GTA V roleplay on APPI RolePlay — hop into Discord for rules and onboarding, then follow the guide when you're ready to connect.