HUD

SET_FAKE_PAUSEMAP_PLAYER_POSITION_THIS_FRAME

0x77E2DD177910E1CF Jenkins: 0x54E75C7D

Signature

// HUD
void SET_FAKE_PAUSEMAP_PLAYER_POSITION_THIS_FRAME(float x, float y)

Parameters

Type Name
float x
float y

Return type void

Build 323

Former names

  • _SET_PLAYER_BLIP_POSITION_THIS_FRAME

Documentation

Sets the position of the arrow icon representing the player on both the minimap and world map. Too bad this wouldn't work over the network (obviously not). Could spoof where we would be.

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