ENTITY
SET_ENTITY_ROTATION
0x8524A8B0171D5E07
Jenkins: 0x0A345EFE
Signature
// ENTITY
void SET_ENTITY_ROTATION(Entity entity, float pitch, float roll, float yaw, int rotationOrder, BOOL p5)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| float | pitch |
| float | roll |
| float | yaw |
| int | rotationOrder |
| BOOL | p5 |
Return type void
Build 323
Documentation
rotationOrder refers to the order yaw pitch roll is applied value ranges from 0 to 5. What you use for rotationOrder when setting must be the same as rotationOrder when getting the rotation. Unsure what value corresponds to what rotation order, more testing will be needed for that. For the most part R* uses 1 or 2 as the order. p5 is usually set as true
APPI RP
Join us on FiveM
Semi-Serious GTA V roleplay on APPI RolePlay — hop into Discord for rules and onboarding, then follow the guide when you're ready to connect.