ENTITY

CREATE_MODEL_HIDE

0x8A97BCA30A0CE478 Jenkins: 0x7BD5CF2F

Signature

// ENTITY
void CREATE_MODEL_HIDE(float x, float y, float z, float radius, Hash modelHash, BOOL p5)

Parameters

Type Name
float x
float y
float z
float radius
Hash modelHash
BOOL p5

Return type void

Build 323

Documentation

p5 = sets as true in scripts Same as the comment for CREATE_MODEL_SWAP unless for some reason p5 affects it this only works with objects as well. Network players do not see changes done with this.

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