AUDIO

PLAY_SOUND_FROM_COORD

0x8D8686B622B88120 Jenkins: 0xCAD3E2D5

Signature

// AUDIO
void PLAY_SOUND_FROM_COORD(int soundId, const char* audioName, float x, float y, float z, const char* audioRef, BOOL isNetwork, int range, BOOL p8)

Parameters

Type Name
int soundId
const char* audioName
float x
float y
float z
const char* audioRef
BOOL isNetwork
int range
BOOL p8

Return type void

Build 323

Documentation

All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/eeFc5DiW gtaforums.com/topic/795622-audio-for-mods Full list of audio / sound names by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/soundNames.json

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