HUD
SET_BLIP_DISPLAY
0x9029B2F3DA924928
Jenkins: 0x2B521F91
Signature
// HUD
void SET_BLIP_DISPLAY(Blip blip, int displayId)
Parameters
| Type | Name |
|---|---|
| Blip | blip |
| int | displayId |
Return type void
Build 323
Documentation
Display Id behaviours: 0 = Doesn't show up, ever, anywhere. 1 = Doesn't show up, ever, anywhere. 2 = Shows on both main map and minimap. (Selectable on map) 3 = Shows on main map only. (Selectable on map) 4 = Shows on main map only. (Selectable on map) 5 = Shows on minimap only. 6 = Shows on both main map and minimap. (Selectable on map) 7 = Doesn't show up, ever, anywhere. 8 = Shows on both main map and minimap. (Not selectable on map) 9 = Shows on minimap only. 10 = Shows on both main map and minimap. (Not selectable on map) Anything higher than 10 seems to be exactly the same as 10.
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