ENTITY

SET_ENTITY_NO_COLLISION_ENTITY

0xA53ED5520C07654A Jenkins: 0x1E11BFE9

Signature

// ENTITY
void SET_ENTITY_NO_COLLISION_ENTITY(Entity entity1, Entity entity2, BOOL thisFrameOnly)

Parameters

Type Name
Entity entity1
Entity entity2
BOOL thisFrameOnly

Return type void

Build 323

Documentation

Calling this function disables collision between two entities. The importance of the order for entity1 and entity2 is unclear. The third parameter, `thisFrame`, decides whether the collision is to be disabled until it is turned back on, or if it's just this frame.

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