TASK

TASK_GOTO_ENTITY_AIMING

0xA9DA48FAB8A76C12 Jenkins: 0xF1C493CF

Signature

// TASK
void TASK_GOTO_ENTITY_AIMING(Ped ped, Entity target, float distanceToStopAt, float StartAimingDist)

Parameters

Type Name
Ped ped
Entity target
float distanceToStopAt
float StartAimingDist

Return type void

Build 323

Documentation

eg TASK::TASK_GOTO_ENTITY_AIMING(v_2, PLAYER::PLAYER_PED_ID(), 5.0, 25.0); ped = Ped you want to perform this task. target = the Entity they should aim at. distanceToStopAt = distance from the target, where the ped should stop to aim. StartAimingDist = distance where the ped should start to aim.

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