TASK

TASK_HELI_CHASE

0xAC83B1DB38D0ADA0 Jenkins: 0xAC290A21

Signature

// TASK
void TASK_HELI_CHASE(Ped pilot, Entity entityToFollow, float x, float y, float z)

Parameters

Type Name
Ped pilot
Entity entityToFollow
float x
float y
float z

Return type void

Build 323

Documentation

Ped pilot should be in a heli. EntityToFollow can be a vehicle or Ped. x,y,z appear to be how close to the EntityToFollow the heli should be. Scripts use 0.0, 0.0, 80.0. Then the heli tries to position itself 80 units above the EntityToFollow. If you reduce it to -5.0, it tries to go below (if the EntityToFollow is a heli or plane) NOTE: If the pilot finds enemies, it will engage them, then remain there idle, not continuing to chase the Entity given.

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