ENTITY
SET_ENTITY_AS_MISSION_ENTITY
0xAD738C3085FE7E11
Jenkins: 0x5D1F9E0F
Signature
// ENTITY
void SET_ENTITY_AS_MISSION_ENTITY(Entity entity, BOOL p1, BOOL p2)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| BOOL | p1 |
| BOOL | p2 |
Return type void
Build 323
Documentation
Makes the specified entity (ped, vehicle or object) persistent. Persistent entities will not automatically be removed by the engine. p1 has no effect when either its on or off maybe a quick disassembly will tell us what it does p2 has no effect when either its on or off maybe a quick disassembly will tell us what it does
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