AUDIO

PLAY_MISSION_COMPLETE_AUDIO

0xB138AAB8A70D3C69 Jenkins: 0x3033EA1D

Signature

// AUDIO
void PLAY_MISSION_COMPLETE_AUDIO(const char* audioName)

Parameters

Type Name
const char* audioName

Return type void

Build 323

Documentation

Called 38 times in the scripts. There are 5 different audioNames used. One unknown removed below. AUDIO::PLAY_MISSION_COMPLETE_AUDIO("DEAD"); AUDIO::PLAY_MISSION_COMPLETE_AUDIO("FRANKLIN_BIG_01"); AUDIO::PLAY_MISSION_COMPLETE_AUDIO("GENERIC_FAILED"); AUDIO::PLAY_MISSION_COMPLETE_AUDIO("TREVOR_SMALL_01");

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