TASK
TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY
0xB2A16444EAD9AE47
Jenkins: 0x9BD52ABD
Signature
// TASK
void TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY(Ped ped, float x, float y, float z, Entity aimAtID, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, int navFlags, BOOL instantBlendToAim, Hash firingPattern, int time)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
| float | x |
| float | y |
| float | z |
| Entity | aimAtID |
| float | moveBlendRatio |
| BOOL | shoot |
| float | targetRadius |
| float | slowDistance |
| BOOL | useNavMesh |
| int | navFlags |
| BOOL | instantBlendToAim |
| Hash | firingPattern |
| int | time |
Return type void
Build 323
Documentation
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