AUDIO
IS_AUDIO_SCENE_ACTIVE
0xB65B60556E2A9225
Jenkins: 0xACBED05C
Signature
// AUDIO
BOOL IS_AUDIO_SCENE_ACTIVE(const char* scene)
Parameters
| Type | Name |
|---|---|
| const char* | scene |
Return type BOOL
Build 323
Documentation
Full list of audio scene names by DurtyFree https://github.com/DurtyFree/gta-v-data-dumps/blob/master/audioSceneNames.json
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