AUDIO

ADD_LINE_TO_CONVERSATION

0xC5EF963405593646 Jenkins: 0x96CD0513

Signature

// AUDIO
void ADD_LINE_TO_CONVERSATION(int index, const char* p1, const char* p2, int p3, int p4, BOOL p5, BOOL p6, BOOL p7, BOOL p8, int p9, BOOL p10, BOOL p11, BOOL p12)

Parameters

Type Name
int index
const char* p1
const char* p2
int p3
int p4
BOOL p5
BOOL p6
BOOL p7
BOOL p8
int p9
BOOL p10
BOOL p11
BOOL p12

Return type void

Build 323

Documentation

NOTE: ones that are -1, 0 - 35 are determined by a function where it gets a TextLabel from a global then runs, _GET_TEXT_SUBSTRING and depending on what the result is it goes in check order of 0 - 9 then A - Z then z (lowercase). So it will then return 0 - 35 or -1 if it's 'z'. The func to handle that ^^ is func_67 in dialog_handler.c atleast in TU27 Xbox360 scripts. p0 is -1, 0 - 35 p1 is a char or string (whatever you wanna call it) p2 is Global 10597 + i * 6. 'i' is a while(i < 70) loop p3 is again -1, 0 - 35 p4 is again -1, 0 - 35 p5 is either 0 or 1 (bool ?) p6 is either 0 or 1 (The func to determine this is bool) p7 is either 0 or 1 (The func to determine this is bool) p8 is either 0 or 1 (The func to determine this is bool) p9 is 0 - 3 (Determined by func_60 in dialogue_handler.c) p10 is either 0 or 1 (The func to determine this is bool) p11 is either 0 or 1 (The func to determine this is bool) p12 is unknown as in TU27 X360 scripts it only goes to p11.

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