ENTITY
PLAY_SYNCHRONIZED_ENTITY_ANIM
0xC77720A12FE14A86
Jenkins: 0x012760AA
Signature
// ENTITY
BOOL PLAY_SYNCHRONIZED_ENTITY_ANIM(Entity entity, int syncedScene, const char* animation, const char* propName, float p4, float p5, Any p6, float p7)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| int | syncedScene |
| const char* | animation |
| const char* | propName |
| float | p4 |
| float | p5 |
| Any | p6 |
| float | p7 |
Return type BOOL
Build 323
Documentation
p4 and p7 are usually 1000.0f. Full list of animation dictionaries and anims by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/animDictsCompact.json
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