AUDIO
PLAY_DEFERRED_SOUND_FRONTEND
0xCADA5A0D0702381E
Jenkins: 0xC70E6CFA
Signature
// AUDIO
void PLAY_DEFERRED_SOUND_FRONTEND(const char* soundName, const char* soundsetName)
Parameters
| Type | Name |
|---|---|
| const char* | soundName |
| const char* | soundsetName |
Return type void
Build 323
Documentation
Only call found in the b617d scripts: AUDIO::PLAY_DEFERRED_SOUND_FRONTEND("BACK", "HUD_FREEMODE_SOUNDSET"); Full list of audio / sound names by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/soundNames.json
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