HUD
ALLOW_PAUSE_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME
0xCC3FDDED67BCFC63
Jenkins: 0x630CD8EE
Signature
// HUD
void ALLOW_PAUSE_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME()
Return type void
Build 323
Former names
- _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME
Documentation
Allows opening the pause menu this frame, when the player is dead.
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