HUD

ALLOW_PAUSE_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME

0xCC3FDDED67BCFC63 Jenkins: 0x630CD8EE

Signature

// HUD
void ALLOW_PAUSE_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME()

Return type void

Build 323

Former names

  • _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME

Documentation

Allows opening the pause menu this frame, when the player is dead.

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