HUD
ADD_BLIP_FOR_AREA
0xCE5D0E5E315DB238
Signature
// HUD
Blip ADD_BLIP_FOR_AREA(float x, float y, float z, float width, float height)
Parameters
| Type | Name |
|---|---|
| float | x |
| float | y |
| float | z |
| float | width |
| float | height |
Return type Blip
Build 463
Former names
- _ADD_BLIP_FOR_AREA
Documentation
Adds a rectangular blip for the specified coordinates/area. It is recommended to use SET_BLIP_ROTATION and SET_BLIP_COLOUR to make the blip not rotate along with the camera. By default, the blip will show as a _regular_ blip with the specified color/sprite if it is outside of the minimap view. Example image: minimap https://w.wew.wtf/pdcjig.png big map https://w.wew.wtf/zgcjcm.png (Native name is _likely_ to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed)
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