AUDIO
PLAY_SOUND_FROM_ENTITY
0xE65F427EB70AB1ED
Jenkins: 0x95AE00F8
Signature
// AUDIO
void PLAY_SOUND_FROM_ENTITY(int soundId, const char* audioName, Entity entity, const char* audioRef, BOOL isNetwork, Any p5)
Parameters
| Type | Name |
|---|---|
| int | soundId |
| const char* | audioName |
| Entity | entity |
| const char* | audioRef |
| BOOL | isNetwork |
| Any | p5 |
Return type void
Build 323
Documentation
All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/f2A7vTj0 No changes made in b678d. gtaforums.com/topic/795622-audio-for-mods Full list of audio / sound names by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/soundNames.json
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