TASK

TASK_ARREST_PED

0xF3B9A78A178572B1 Jenkins: 0xBC0F153D

Signature

// TASK
void TASK_ARREST_PED(Ped ped, Ped target)

Parameters

Type Name
Ped ped
Ped target

Return type void

Build 323

Documentation

Example from "me_amanda1.ysc.c4": TASK::TASK_ARREST_PED(l_19F /* This is a Ped */ , PLAYER::PLAYER_PED_ID()); Example from "armenian1.ysc.c4": if (!PED::IS_PED_INJURED(l_B18[0/*1*/])) { TASK::TASK_ARREST_PED(l_B18[0/*1*/], PLAYER::PLAYER_PED_ID()); } I would love to have time to experiment to see if a player Ped can arrest another Ped. Might make for a good cop mod. Looks like only the player can be arrested this way. Peds react and try to arrest you if you task them, but the player charater doesn't do anything if tasked to arrest another ped.

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