HUD

BEGIN_TEXT_COMMAND_SET_BLIP_NAME

0xF9113A30DE5C6670 Jenkins: 0xF4C211F6

Signature

// HUD
void BEGIN_TEXT_COMMAND_SET_BLIP_NAME(const char* textLabel)

Parameters

Type Name
const char* textLabel

Return type void

Build 323

Documentation

Starts a text command to change the name of a blip displayed in the pause menu. This should be paired with `END_TEXT_COMMAND_SET_BLIP_NAME`, once adding all required text components. Example: HUD::BEGIN_TEXT_COMMAND_SET_BLIP_NAME("STRING"); HUD::_ADD_TEXT_COMPONENT_STRING("Name"); HUD::END_TEXT_COMMAND_SET_BLIP_NAME(blip);

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