WEAPON
REMOVE_ALL_PROJECTILES_OF_TYPE
0xFC52E0F37E446528
Jenkins: 0xA5F89919
Signature
// WEAPON
void REMOVE_ALL_PROJECTILES_OF_TYPE(Hash weaponHash, BOOL explode)
Parameters
| Type | Name |
|---|---|
| Hash | weaponHash |
| BOOL | explode |
Return type void
Build 323
Documentation
If `explode` true, then removal is done through exploding the projectile. Basically the same as EXPLODE_PROJECTILES but without defining the owner ped.
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