FILES
GET_TATTOO_SHOP_DLC_ITEM_DATA
0xFF56381874F82086
Jenkins: 0x2E9D628C
Signature
// FILES
BOOL GET_TATTOO_SHOP_DLC_ITEM_DATA(int characterType, int decorationIndex, Any* outComponent)
Parameters
| Type | Name |
|---|---|
| int | characterType |
| int | decorationIndex |
| Any* | outComponent |
Return type BOOL
Build 323
Former names
- _GET_TATTOO_COLLECTION_DATA
Documentation
Character types: 0 = Michael, 1 = Franklin, 2 = Trevor, 3 = MPMale, 4 = MPFemale enum TattooZoneData { ZONE_TORSO = 0, ZONE_HEAD = 1, ZONE_LEFT_ARM = 2, ZONE_RIGHT_ARM = 3, ZONE_LEFT_LEG = 4, ZONE_RIGHT_LEG = 5, ZONE_UNKNOWN = 6, ZONE_NONE = 7, }; struct outComponent { // these vars are suffixed with 4 bytes of padding each. uint unk; int unk2; uint tattooCollectionHash; uint tattooNameHash; int unk3; TattooZoneData zoneId; uint unk4; uint unk5; // maybe more, not sure exactly, decompiled scripts are very vague around this part. }
APPI RP
Join us on FiveM
Semi-Serious GTA V roleplay on APPI RolePlay — hop into Discord for rules and onboarding, then follow the guide when you're ready to connect.