OBJECT
CREATE_MONEY_PICKUPS
0x0589B5E791CE9B2B
Jenkins: 0x36C9A5EA
Signature
// OBJECT
void CREATE_MONEY_PICKUPS(float x, float y, float z, int value, int amount, Hash model)
Parameters
| Type | Name |
|---|---|
| float | x |
| float | y |
| float | z |
| int | value |
| int | amount |
| Hash | model |
Return type void
Build 323
Documentation
Spawns one or more money pickups. x: The X-component of the world position to spawn the money pickups at. y: The Y-component of the world position to spawn the money pickups at. z: The Z-component of the world position to spawn the money pickups at. value: The combined value of the pickups (in dollars). amount: The number of pickups to spawn. model: The model to use, or 0 for default money model. Example: CREATE_MONEY_PICKUPS(x, y, z, 1000, 3, 0x684a97ae); Spawns 3 spray cans that'll collectively give $1000 when picked up. (Three spray cans, each giving $334, $334, $332 = $1000). ============================================== Max is 2000 in MP. So if you put the amount to 20, but the value to $400,000 eg. They will only be able to pickup 20 - $2,000 bags. So, $40,000
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