OBJECT

CREATE_MONEY_PICKUPS

0x0589B5E791CE9B2B Jenkins: 0x36C9A5EA

Signature

// OBJECT
void CREATE_MONEY_PICKUPS(float x, float y, float z, int value, int amount, Hash model)

Parameters

Type Name
float x
float y
float z
int value
int amount
Hash model

Return type void

Build 323

Documentation

Spawns one or more money pickups. x: The X-component of the world position to spawn the money pickups at. y: The Y-component of the world position to spawn the money pickups at. z: The Z-component of the world position to spawn the money pickups at. value: The combined value of the pickups (in dollars). amount: The number of pickups to spawn. model: The model to use, or 0 for default money model. Example: CREATE_MONEY_PICKUPS(x, y, z, 1000, 3, 0x684a97ae); Spawns 3 spray cans that'll collectively give $1000 when picked up. (Three spray cans, each giving $334, $334, $332 = $1000). ============================================== Max is 2000 in MP. So if you put the amount to 20, but the value to $400,000 eg. They will only be able to pickup 20 - $2,000 bags. So, $40,000

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