FIRE

ADD_OWNED_EXPLOSION

0x172AA1B624FA1013 Jenkins: 0x27EE0D67

Signature

// FIRE
void ADD_OWNED_EXPLOSION(Ped ped, float x, float y, float z, int explosionType, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake)

Parameters

Type Name
Ped ped
float x
float y
float z
int explosionType
float damageScale
BOOL isAudible
BOOL isInvisible
float cameraShake

Return type void

Build 323

Documentation

isAudible: If explosion makes a sound. isInvisible: If the explosion is invisible or not. explosionType: See ADD_EXPLOSION.

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