RECORDING
IS_REPLAY_RECORDING
0x1897CA71995A90B4
Signature
// RECORDING
BOOL IS_REPLAY_RECORDING()
Return type BOOL
Build 323
Former names
- _IS_RECORDING
Documentation
Checks if you're recording, returns TRUE when you start recording (F1) or turn on action replay (F2) mov al, cs:g_bIsRecordingGameplay // byte_141DD0CD0 in b944 retn
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