RECORDING

IS_REPLAY_RECORDING

0x1897CA71995A90B4

Signature

// RECORDING
BOOL IS_REPLAY_RECORDING()

Return type BOOL

Build 323

Former names

  • _IS_RECORDING

Documentation

Checks if you're recording, returns TRUE when you start recording (F1) or turn on action replay (F2) mov al, cs:g_bIsRecordingGameplay // byte_141DD0CD0 in b944 retn

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