Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
17 of 17 natives in RECORDING.
- CANCEL_REPLAY_RECORDINGRECORDINGvoid CANCEL_REPLAY_RECORDING()
- IS_REPLAY_AVAILABLERECORDINGAny IS_REPLAY_AVAILABLE()
- IS_REPLAY_INITIALIZEDRECORDINGAny IS_REPLAY_INITIALIZED()
- IS_REPLAY_RECORDINGRECORDINGBOOL IS_REPLAY_RECORDING()
- IS_REPLAY_RECORD_SPACE_AVAILABLERECORDINGBOOL IS_REPLAY_RECORD_SPACE_AVAILABLE(BOOL p0)
- RECORD_GREATEST_MOMENTRECORDINGvoid RECORD_GREATEST_MOMENT(int p0, int p1, int p2)
- REPLAY_CANCEL_EVENTRECORDINGvoid REPLAY_CANCEL_EVENT()
- REPLAY_CHECK_FOR_EVENT_THIS_FRAMERECORDINGvoid REPLAY_CHECK_FOR_EVENT_THIS_FRAME(const char* missionNameLabel, Any p1)
- REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAMERECORDINGvoid REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAME()
- REPLAY_PREVENT_RECORDING_THIS_FRAMERECORDINGvoid REPLAY_PREVENT_RECORDING_THIS_FRAME()
- REPLAY_RECORD_BACK_FOR_TIMERECORDINGvoid REPLAY_RECORD_BACK_FOR_TIME(float p0, float p1, int p2)
- REPLAY_RESET_EVENT_INFORECORDINGvoid REPLAY_RESET_EVENT_INFO()
- REPLAY_START_EVENTRECORDINGvoid REPLAY_START_EVENT(int p0)
- REPLAY_STOP_EVENTRECORDINGvoid REPLAY_STOP_EVENT()
- SAVE_REPLAY_RECORDINGRECORDINGBOOL SAVE_REPLAY_RECORDING()
- START_REPLAY_RECORDINGRECORDINGvoid START_REPLAY_RECORDING(int mode)
- STOP_REPLAY_RECORDINGRECORDINGvoid STOP_REPLAY_RECORDING()