Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
311 of 311 natives in STATS.
- CHANGE_GOON_LOOKING_FOR_WORKSTATSvoid CHANGE_GOON_LOOKING_FOR_WORK(Any p0)
- CHANGE_UNIFORMSTATSvoid CHANGE_UNIFORM(Any p0, Any p1, Any p2)
- END_BEING_BOSSSTATSvoid END_BEING_BOSS(Any p0, Any p1)
- END_BEING_GOONSTATSvoid END_BEING_GOON(Any p0, Any p1, Any p2, Any p3, Any p4)
- FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVESTATSvoid FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVE()
- GET_BOSS_GOON_UUIDSTATSvoid GET_BOSS_GOON_UUID(Any p0, Any p1, Any p2)
- GET_PACKED_INT_STAT_KEYSTATSHash GET_PACKED_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character)
- GET_PACKED_NG_INT_STAT_KEYSTATSHash GET_PACKED_NG_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character, const char* section)
- GET_PACKED_STAT_BOOL_CODESTATSBOOL GET_PACKED_STAT_BOOL_CODE(int index, int characterSlot)
- GET_PACKED_STAT_INT_CODESTATSint GET_PACKED_STAT_INT_CODE(int index, int characterSlot)
- GET_PACKED_TU_INT_STAT_KEYSTATSHash GET_PACKED_TU_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character)
- GET_PLAYER_HAS_DRIVEN_ALL_VEHICLESSTATSBOOL GET_PLAYER_HAS_DRIVEN_ALL_VEHICLES()
- HIRED_LIMOSTATSvoid HIRED_LIMO(Any p0, Any p1)
- LEADERBOARDS2_READ_BY_HANDLESTATSBOOL LEADERBOARDS2_READ_BY_HANDLE(Any* p0, Any* p1)
- LEADERBOARDS2_READ_BY_PLAFORMSTATSBOOL LEADERBOARDS2_READ_BY_PLAFORM(Any* p0, const char* gamerHandleCsv, const char* platformName)
- LEADERBOARDS2_READ_BY_RADIUSSTATSBOOL LEADERBOARDS2_READ_BY_RADIUS(Any* p0, Any p1, Any* p2)
- LEADERBOARDS2_READ_BY_RANKSTATSBOOL LEADERBOARDS2_READ_BY_RANK(Any* p0, Any p1, Any p2)
- LEADERBOARDS2_READ_BY_ROWSTATSBOOL LEADERBOARDS2_READ_BY_ROW(Any* p0, Any* p1, Any p2, Any* p3, Any p4, Any* p5, Any p6)
- LEADERBOARDS2_READ_BY_SCORE_FLOATSTATSBOOL LEADERBOARDS2_READ_BY_SCORE_FLOAT(Any* p0, float p1, Any p2)
- LEADERBOARDS2_READ_BY_SCORE_INTSTATSBOOL LEADERBOARDS2_READ_BY_SCORE_INT(Any* p0, Any p1, Any p2)
- LEADERBOARDS2_READ_FRIENDS_BY_ROWSTATSBOOL LEADERBOARDS2_READ_FRIENDS_BY_ROW(Any* p0, Any* p1, Any p2, BOOL p3, Any p4, Any p5)
- LEADERBOARDS2_READ_GET_ROW_DATA_ENDSTATSvoid LEADERBOARDS2_READ_GET_ROW_DATA_END()
- LEADERBOARDS2_READ_GET_ROW_DATA_FLOATSTATSfloat LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT(Any p0, Any p1)
- LEADERBOARDS2_READ_GET_ROW_DATA_INFOSTATSBOOL LEADERBOARDS2_READ_GET_ROW_DATA_INFO(Any p0, Any* p1)
- LEADERBOARDS2_READ_GET_ROW_DATA_INTSTATSAny LEADERBOARDS2_READ_GET_ROW_DATA_INT(Any p0, Any p1)
- LEADERBOARDS2_READ_GET_ROW_DATA_STARTSTATSBOOL LEADERBOARDS2_READ_GET_ROW_DATA_START(Any* p0)
- LEADERBOARDS2_READ_RANK_PREDICTIONSTATSBOOL LEADERBOARDS2_READ_RANK_PREDICTION(Any* p0, Any* p1, Any* p2)
- LEADERBOARDS2_WRITE_DATASTATSBOOL LEADERBOARDS2_WRITE_DATA(Any* p0)
- LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPESTATSBOOL LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE(Any* p0, Any* p1)
- LEADERBOARDS_CACHE_DATA_ROWSTATSBOOL LEADERBOARDS_CACHE_DATA_ROW(Any* p0)
- LEADERBOARDS_CLEAR_CACHE_DATASTATSvoid LEADERBOARDS_CLEAR_CACHE_DATA()
- LEADERBOARDS_CLEAR_CACHE_DATA_IDSTATSvoid LEADERBOARDS_CLEAR_CACHE_DATA_ID(Any p0)
- LEADERBOARDS_GET_CACHE_DATA_ROWSTATSBOOL LEADERBOARDS_GET_CACHE_DATA_ROW(Any p0, Any p1, Any* p2)
- LEADERBOARDS_GET_CACHE_EXISTSSTATSBOOL LEADERBOARDS_GET_CACHE_EXISTS(Any p0)
- LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWSSTATSint LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS(Any p0)
- LEADERBOARDS_GET_CACHE_TIMESTATSAny LEADERBOARDS_GET_CACHE_TIME(Any p0)
- LEADERBOARDS_GET_COLUMN_IDSTATSAny LEADERBOARDS_GET_COLUMN_ID(Any p0, Any p1, Any p2)
- LEADERBOARDS_GET_COLUMN_TYPESTATSAny LEADERBOARDS_GET_COLUMN_TYPE(Any p0, Any p1, Any p2)
- LEADERBOARDS_GET_NUMBER_OF_COLUMNSSTATSAny LEADERBOARDS_GET_NUMBER_OF_COLUMNS(Any p0, Any p1)
- LEADERBOARDS_READ_ANY_PENDINGSTATSBOOL LEADERBOARDS_READ_ANY_PENDING()
- LEADERBOARDS_READ_CLEARSTATSAny LEADERBOARDS_READ_CLEAR(Any p0, Any p1, Any p2)
- LEADERBOARDS_READ_CLEAR_ALLSTATSAny LEADERBOARDS_READ_CLEAR_ALL()
- LEADERBOARDS_READ_PENDINGSTATSBOOL LEADERBOARDS_READ_PENDING(Any p0, Any p1, Any p2)
- LEADERBOARDS_READ_SUCCESSFULSTATSBOOL LEADERBOARDS_READ_SUCCESSFUL(Any p0, Any p1, Any p2)
- LEADERBOARDS_WRITE_ADD_COLUMNSTATSvoid LEADERBOARDS_WRITE_ADD_COLUMN(Any p0, Any p1, float p2)
- LEADERBOARDS_WRITE_ADD_COLUMN_LONGSTATSvoid LEADERBOARDS_WRITE_ADD_COLUMN_LONG(Any p0, Any p1, Any p2)
- ORDER_BOSS_VEHICLESTATSvoid ORDER_BOSS_VEHICLE(Any p0, Any p1, Hash vehicleHash)
- PACKED_STAT_GET_INT_STAT_INDEXSTATSint PACKED_STAT_GET_INT_STAT_INDEX(int p0)
- PLAYSTATS_ABANDONED_MCSTATSvoid PLAYSTATS_ABANDONED_MC(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_ACQUIRED_HIDDEN_PACKAGESTATSvoid PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE(Any p0)
- PLAYSTATS_ACTIVITY_DONESTATSvoid PLAYSTATS_ACTIVITY_DONE(Any p0, Any p1)
- PLAYSTATS_APPEND_DIRECTOR_METRICSTATSvoid PLAYSTATS_APPEND_DIRECTOR_METRIC(Any* p0)
- PLAYSTATS_ARCADE_CABINETSTATSvoid PLAYSTATS_ARCADE_CABINET(Any p0)
- PLAYSTATS_ARCADE_GAMESTATSvoid PLAYSTATS_ARCADE_GAME(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- PLAYSTATS_ARCADE_LOVE_MATCHSTATSvoid PLAYSTATS_ARCADE_LOVE_MATCH(Any p0, Any p1)
- PLAYSTATS_ARENA_WARS_ENDEDSTATSvoid PLAYSTATS_ARENA_WARS_ENDED(Any* data)
- PLAYSTATS_ARENA_WARS_SPECTATORSTATSvoid PLAYSTATS_ARENA_WARS_SPECTATOR(int p0, int p1, int p2, int p3, int p4)
- PLAYSTATS_AWARD_BAD_SPORTSTATSvoid PLAYSTATS_AWARD_BAD_SPORT(int id)
- PLAYSTATS_AWARD_NAVSTATSvoid PLAYSTATS_AWARD_NAV(Any p0, Any p1)
- PLAYSTATS_AWARD_XPSTATSvoid PLAYSTATS_AWARD_XP(int amount, Hash type, Hash category)
- PLAYSTATS_BACKGROUND_SCRIPT_ACTIONSTATSvoid PLAYSTATS_BACKGROUND_SCRIPT_ACTION(const char* action, int value)
- PLAYSTATS_BAN_ALERTSTATSvoid PLAYSTATS_BAN_ALERT(int p0)
- PLAYSTATS_BC_CAR_JACKINGSTATSvoid PLAYSTATS_BC_CAR_JACKING(Any p0)
- PLAYSTATS_BC_CASHINGSTATSvoid PLAYSTATS_BC_CASHING(Any p0)
- PLAYSTATS_BC_FINDERS_KEEPERSSTATSvoid PLAYSTATS_BC_FINDERS_KEEPERS(Any p0)
- PLAYSTATS_BC_MOST_WANTEDSTATSvoid PLAYSTATS_BC_MOST_WANTED(Any p0)
- PLAYSTATS_BC_POINT_TO_POINTSTATSvoid PLAYSTATS_BC_POINT_TO_POINT(Any p0)
- PLAYSTATS_BC_PROTECTION_RACKETSTATSvoid PLAYSTATS_BC_PROTECTION_RACKET(Any p0)
- PLAYSTATS_BC_SALVAGESTATSvoid PLAYSTATS_BC_SALVAGE(Any p0)
- PLAYSTATS_BC_SMASH_AND_GRABSTATSvoid PLAYSTATS_BC_SMASH_AND_GRAB(Any p0)
- PLAYSTATS_BUSINESS_BATTLE_ENDEDSTATSvoid PLAYSTATS_BUSINESS_BATTLE_ENDED(Any p0)
- PLAYSTATS_BUY_CONTRABAND_MISSIONSTATSvoid PLAYSTATS_BUY_CONTRABAND_MISSION(Any* data)
- PLAYSTATS_BW_AIR_FREIGHTSTATSvoid PLAYSTATS_BW_AIR_FREIGHT(Any p0)
- PLAYSTATS_BW_ASSAULTSTATSvoid PLAYSTATS_BW_ASSAULT(Any p0)
- PLAYSTATS_BW_BELLY_OF_THE_BEASTSTATSvoid PLAYSTATS_BW_BELLY_OF_THE_BEAST(Any p0)
- PLAYSTATS_BW_BOSSONBOSSDEATHMATCHSTATSvoid PLAYSTATS_BW_BOSSONBOSSDEATHMATCH(Any p0)
- PLAYSTATS_BW_FRAGILE_GOODSSTATSvoid PLAYSTATS_BW_FRAGILE_GOODS(Any p0)
- PLAYSTATS_BW_HEAD_HUNTERSTATSvoid PLAYSTATS_BW_HEAD_HUNTER(Any p0)
- PLAYSTATS_BW_HUNT_THE_BOSSSTATSvoid PLAYSTATS_BW_HUNT_THE_BOSS(Any p0)
- PLAYSTATS_BW_SIGHTSEERSTATSvoid PLAYSTATS_BW_SIGHTSEER(Any p0)
- PLAYSTATS_BW_YATCHATTACKSTATSvoid PLAYSTATS_BW_YATCHATTACK(Any p0)
- PLAYSTATS_CARCLUB_CHALLENGESTATSvoid PLAYSTATS_CARCLUB_CHALLENGE(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_CARCLUB_POINTSSTATSvoid PLAYSTATS_CARCLUB_POINTS(Any p0)
- PLAYSTATS_CARCLUB_PRIZESTATSvoid PLAYSTATS_CARCLUB_PRIZE(Any p0, Any p1)
- PLAYSTATS_CASINO_BLACKJACKSTATSvoid PLAYSTATS_CASINO_BLACKJACK(Any p0)
- PLAYSTATS_CASINO_BLACKJACK_LIGHTSTATSvoid PLAYSTATS_CASINO_BLACKJACK_LIGHT(Any p0)
- PLAYSTATS_CASINO_CHIPSTATSvoid PLAYSTATS_CASINO_CHIP(Any p0)
- PLAYSTATS_CASINO_INSIDE_TRACKSTATSvoid PLAYSTATS_CASINO_INSIDE_TRACK(Any p0)
- PLAYSTATS_CASINO_INSIDE_TRACK_LIGHTSTATSvoid PLAYSTATS_CASINO_INSIDE_TRACK_LIGHT(Any p0)
- PLAYSTATS_CASINO_LUCKY_SEVENSTATSvoid PLAYSTATS_CASINO_LUCKY_SEVEN(Any p0)
- PLAYSTATS_CASINO_ROULETTESTATSvoid PLAYSTATS_CASINO_ROULETTE(Any p0)
- PLAYSTATS_CASINO_ROULETTE_LIGHTSTATSvoid PLAYSTATS_CASINO_ROULETTE_LIGHT(Any p0)
- PLAYSTATS_CASINO_SLOT_MACHINESTATSvoid PLAYSTATS_CASINO_SLOT_MACHINE(Any p0)
- PLAYSTATS_CASINO_SLOT_MACHINE_LIGHTSTATSvoid PLAYSTATS_CASINO_SLOT_MACHINE_LIGHT(Any p0)
- PLAYSTATS_CASINO_STORY_MISSION_ENDEDSTATSvoid PLAYSTATS_CASINO_STORY_MISSION_ENDED(Any p0, Any p1)
- PLAYSTATS_CASINO_THREE_CARD_POKERSTATSvoid PLAYSTATS_CASINO_THREE_CARD_POKER(Any p0)
- PLAYSTATS_CASINO_THREE_CARD_POKER_LIGHTSTATSvoid PLAYSTATS_CASINO_THREE_CARD_POKER_LIGHT(Any p0)
- PLAYSTATS_CHANGE_MC_OUTFITSTATSvoid PLAYSTATS_CHANGE_MC_OUTFIT(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_CHANGE_MC_ROLESTATSvoid PLAYSTATS_CHANGE_MC_ROLE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- PLAYSTATS_CHEAT_APPLIEDSTATSvoid PLAYSTATS_CHEAT_APPLIED(const char* cheat)
- PLAYSTATS_CLOTH_CHANGESTATSvoid PLAYSTATS_CLOTH_CHANGE(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_COLLECTIBLE_PICKED_UPSTATSvoid PLAYSTATS_COLLECTIBLE_PICKED_UP(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10)
- PLAYSTATS_COPY_RANK_INTO_NEW_SLOTSTATSvoid PLAYSTATS_COPY_RANK_INTO_NEW_SLOT(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- PLAYSTATS_CRATE_CREATEDSTATSvoid PLAYSTATS_CRATE_CREATED(float p0, float p1, float p2)
- PLAYSTATS_CRATE_DROP_MISSION_DONESTATSvoid PLAYSTATS_CRATE_DROP_MISSION_DONE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7)
- PLAYSTATS_CREATE_MATCH_HISTORY_ID_2STATSBOOL PLAYSTATS_CREATE_MATCH_HISTORY_ID_2(int* playerAccountId, int* posixTime)
- PLAYSTATS_DAR_CHECKPOINTSTATSvoid PLAYSTATS_DAR_CHECKPOINT(Any* data)
- PLAYSTATS_DEFEND_CONTRABAND_MISSIONSTATSvoid PLAYSTATS_DEFEND_CONTRABAND_MISSION(Any* data)
- PLAYSTATS_DJ_MISSION_ENDEDSTATSvoid PLAYSTATS_DJ_MISSION_ENDED(Any p0)
- PLAYSTATS_DJ_USAGESTATSvoid PLAYSTATS_DJ_USAGE(Any p0, Any p1)
- PLAYSTATS_DRONE_USAGESTATSvoid PLAYSTATS_DRONE_USAGE(int p0, int p1, int p2)
- PLAYSTATS_DUPE_DETECTEDSTATSvoid PLAYSTATS_DUPE_DETECTED(Any* data)
- PLAYSTATS_EARNED_MC_POINTSSTATSvoid PLAYSTATS_EARNED_MC_POINTS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
- PLAYSTATS_ENTER_SESSION_PACKSTATSvoid PLAYSTATS_ENTER_SESSION_PACK(Any* data)
- PLAYSTATS_EXTRA_EVENTSTATSvoid PLAYSTATS_EXTRA_EVENT(Any p0)
- PLAYSTATS_FAST_TRVLSTATSvoid PLAYSTATS_FAST_TRVL(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8)
- PLAYSTATS_FM_EVENT_ATOBSTATSvoid PLAYSTATS_FM_EVENT_ATOB(Any p0)
- PLAYSTATS_FM_EVENT_CHALLENGESSTATSvoid PLAYSTATS_FM_EVENT_CHALLENGES(Any p0)
- PLAYSTATS_FM_EVENT_CHECKPOINTCOLLECTIONSTATSvoid PLAYSTATS_FM_EVENT_CHECKPOINTCOLLECTION(Any p0)
- PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARESTATSvoid PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARE(Any p0)
- PLAYSTATS_FM_EVENT_CRIMINALDAMAGESTATSvoid PLAYSTATS_FM_EVENT_CRIMINALDAMAGE(Any p0)
- PLAYSTATS_FM_EVENT_DEADDROPSTATSvoid PLAYSTATS_FM_EVENT_DEADDROP(Any p0)
- PLAYSTATS_FM_EVENT_HOTPROPERTYSTATSvoid PLAYSTATS_FM_EVENT_HOTPROPERTY(Any p0)
- PLAYSTATS_FM_EVENT_HUNTBEASTSTATSvoid PLAYSTATS_FM_EVENT_HUNTBEAST(Any p0)
- PLAYSTATS_FM_EVENT_KINGOFTHECASTLESTATSvoid PLAYSTATS_FM_EVENT_KINGOFTHECASTLE(Any p0)
- PLAYSTATS_FM_EVENT_PASSTHEPARCELSTATSvoid PLAYSTATS_FM_EVENT_PASSTHEPARCEL(Any p0)
- PLAYSTATS_FM_EVENT_PENNEDINSTATSvoid PLAYSTATS_FM_EVENT_PENNEDIN(Any p0)
- PLAYSTATS_FM_EVENT_URBANWARFARESTATSvoid PLAYSTATS_FM_EVENT_URBANWARFARE(Any p0)
- PLAYSTATS_FM_EVENT_VEHICLETARGETSTATSvoid PLAYSTATS_FM_EVENT_VEHICLETARGET(Any p0)
- PLAYSTATS_FM_HEIST_PREP_ENDEDSTATSvoid PLAYSTATS_FM_HEIST_PREP_ENDED(Any* data)
- PLAYSTATS_FM_MISSION_ENDSTATSvoid PLAYSTATS_FM_MISSION_END(Any p0, Any p1, Any p2)
- PLAYSTATS_FREEMODE_CASINO_MISSION_ENDEDSTATSvoid PLAYSTATS_FREEMODE_CASINO_MISSION_ENDED(Any* data)
- PLAYSTATS_FRIEND_ACTIVITYSTATSvoid PLAYSTATS_FRIEND_ACTIVITY(Any p0, Any p1)
- PLAYSTATS_GUNRUNNING_MISSION_ENDEDSTATSvoid PLAYSTATS_GUNRUNNING_MISSION_ENDED(Any* data)
- PLAYSTATS_GUNRUNNING_RNDSTATSvoid PLAYSTATS_GUNRUNNING_RND(Any p0)
- PLAYSTATS_HEIST3_DRONESTATSvoid PLAYSTATS_HEIST3_DRONE(Any p0)
- PLAYSTATS_HEIST3_FINALESTATSvoid PLAYSTATS_HEIST3_FINALE(Any p0)
- PLAYSTATS_HEIST3_HACKSTATSvoid PLAYSTATS_HEIST3_HACK(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
- PLAYSTATS_HEIST3_PREPSTATSvoid PLAYSTATS_HEIST3_PREP(Any p0)
- PLAYSTATS_HEIST4_FINALESTATSvoid PLAYSTATS_HEIST4_FINALE(Any p0)
- PLAYSTATS_HEIST4_HACKSTATSvoid PLAYSTATS_HEIST4_HACK(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_HEIST4_PREPSTATSvoid PLAYSTATS_HEIST4_PREP(Any p0)
- PLAYSTATS_HEIST_SAVE_CHEATSTATSvoid PLAYSTATS_HEIST_SAVE_CHEAT(Hash hash, int p1)
- PLAYSTATS_HIT_CONTRABAND_DESTROY_LIMITSTATSvoid PLAYSTATS_HIT_CONTRABAND_DESTROY_LIMIT(Any p0)
- PLAYSTATS_HOLD_UP_MISSION_DONESTATSvoid PLAYSTATS_HOLD_UP_MISSION_DONE(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_HUB_ENTRYSTATSvoid PLAYSTATS_HUB_ENTRY(Any p0)
- PLAYSTATS_HUB_EXITSTATSvoid PLAYSTATS_HUB_EXIT(Any p0)
- PLAYSTATS_IDLE_KICKSTATSvoid PLAYSTATS_IDLE_KICK(int time)
- PLAYSTATS_IMPEXP_MISSION_ENDEDSTATSvoid PLAYSTATS_IMPEXP_MISSION_ENDED(Any p0)
- PLAYSTATS_IMPORT_EXPORT_MISSION_DONESTATSvoid PLAYSTATS_IMPORT_EXPORT_MISSION_DONE(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_INSTANCED_HEIST_ENDEDSTATSvoid PLAYSTATS_INSTANCED_HEIST_ENDED(Any* data, Any p1, Any p2, Any p3)
- PLAYSTATS_INST_MISSION_ENDSTATSvoid PLAYSTATS_INST_MISSION_END(Any p0)
- PLAYSTATS_INVENTORYSTATSvoid PLAYSTATS_INVENTORY(Any p0)
- PLAYSTATS_JOB_ACTIVITY_ENDSTATSvoid PLAYSTATS_JOB_ACTIVITY_END(Any* p0, Any* p1, Any* p2, Any* p3)
- PLAYSTATS_JOB_BENDSTATSvoid PLAYSTATS_JOB_BEND(Any* p0, Any* p1, Any* p2, Any* p3)
- PLAYSTATS_JOB_LTS_ENDSTATSvoid PLAYSTATS_JOB_LTS_END(Any* p0, Any* p1, Any* p2, Any* p3)
- PLAYSTATS_JOB_LTS_ROUND_ENDSTATSvoid PLAYSTATS_JOB_LTS_ROUND_END(Any* p0, Any* p1, Any* p2, Any* p3)
- PLAYSTATS_KILL_YOURSELFSTATSvoid PLAYSTATS_KILL_YOURSELF()
- PLAYSTATS_LEAVE_JOB_CHAINSTATSvoid PLAYSTATS_LEAVE_JOB_CHAIN(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_MASTER_CONTROLSTATSvoid PLAYSTATS_MASTER_CONTROL(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_MATCH_STARTEDSTATSvoid PLAYSTATS_MATCH_STARTED(Any p0, Any p1, Any p2)
- PLAYSTATS_MC_CLUBHOUSE_ACTIVITYSTATSvoid PLAYSTATS_MC_CLUBHOUSE_ACTIVITY(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- PLAYSTATS_MC_FORMATION_ENDSSTATSvoid PLAYSTATS_MC_FORMATION_ENDS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- PLAYSTATS_MC_KILLED_RIVAL_MC_MEMBERSTATSvoid PLAYSTATS_MC_KILLED_RIVAL_MC_MEMBER(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_MC_REQUEST_BIKESTATSvoid PLAYSTATS_MC_REQUEST_BIKE(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_MINIGAME_USAGESTATSvoid PLAYSTATS_MINIGAME_USAGE(Any p0, Any p1, Any p2)
- PLAYSTATS_MISSION_CHECKPOINTSTATSvoid PLAYSTATS_MISSION_CHECKPOINT(Any* p0, Any p1, Any p2, Any p3)
- PLAYSTATS_MISSION_ENDEDSTATSvoid PLAYSTATS_MISSION_ENDED(Any p0)
- PLAYSTATS_MISSION_OVERSTATSvoid PLAYSTATS_MISSION_OVER(Any* p0, Any p1, Any p2, BOOL p3, BOOL p4, BOOL p5)
- PLAYSTATS_MISSION_STARTEDSTATSvoid PLAYSTATS_MISSION_STARTED(Any* p0, Any p1, Any p2, BOOL p3)
- PLAYSTATS_MISSION_VOTESTATSvoid PLAYSTATS_MISSION_VOTE(Any p0)
- PLAYSTATS_NIGHTCLUB_MISSION_ENDEDSTATSvoid PLAYSTATS_NIGHTCLUB_MISSION_ENDED(Any p0)
- PLAYSTATS_NJVS_VOTESTATSvoid PLAYSTATS_NJVS_VOTE(Any p0)
- PLAYSTATS_NPC_INVITESTATSvoid PLAYSTATS_NPC_INVITE(Any* p0)
- PLAYSTATS_NPC_PHONESTATSvoid PLAYSTATS_NPC_PHONE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
- PLAYSTATS_ODDJOB_DONESTATSvoid PLAYSTATS_ODDJOB_DONE(Any p0, Any p1, Any p2)
- PLAYSTATS_PEGASUS_AS_PERSONAL_AIRCRAFTSTATSvoid PLAYSTATS_PEGASUS_AS_PERSONAL_AIRCRAFT(Hash modelHash)
- PLAYSTATS_PIMENU_HIDE_OPTIONSSTATSvoid PLAYSTATS_PIMENU_HIDE_OPTIONS(Any* data)
- PLAYSTATS_PROP_CHANGESTATSvoid PLAYSTATS_PROP_CHANGE(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_QUICKFIX_TOOLSTATSvoid PLAYSTATS_QUICKFIX_TOOL(int element, const char* item)
- PLAYSTATS_QUIT_MODESTATSvoid PLAYSTATS_QUIT_MODE(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_RACE_CHECKPOINTSTATSvoid PLAYSTATS_RACE_CHECKPOINT(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_RACE_TO_POINT_MISSION_DONESTATSvoid PLAYSTATS_RACE_TO_POINT_MISSION_DONE(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_RANDOM_MISSION_DONESTATSvoid PLAYSTATS_RANDOM_MISSION_DONE(const char* name, Any p1, Any p2, Any p3)
- PLAYSTATS_RANK_UPSTATSvoid PLAYSTATS_RANK_UP(int rank)
- PLAYSTATS_RECOVER_CONTRABAND_MISSIONSTATSvoid PLAYSTATS_RECOVER_CONTRABAND_MISSION(Any* data)
- PLAYSTATS_RIVAL_BEHAVIORSTATSvoid PLAYSTATS_RIVAL_BEHAVIOR(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9)
- PLAYSTATS_ROBBERY_FINALESTATSvoid PLAYSTATS_ROBBERY_FINALE(Any p0)
- PLAYSTATS_ROBBERY_PREPSTATSvoid PLAYSTATS_ROBBERY_PREP(Any p0)
- PLAYSTATS_ROS_BETSTATSvoid PLAYSTATS_ROS_BET(int amount, int act, Player player, float cm)
- PLAYSTATS_SELL_CONTRABAND_MISSIONSTATSvoid PLAYSTATS_SELL_CONTRABAND_MISSION(Any* data)
- PLAYSTATS_SET_JOIN_TYPESTATSvoid PLAYSTATS_SET_JOIN_TYPE(int joinType)
- PLAYSTATS_SHOP_ITEMSTATSvoid PLAYSTATS_SHOP_ITEM(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_SMUGGLER_MISSION_ENDEDSTATSvoid PLAYSTATS_SMUGGLER_MISSION_ENDED(Any* data)
- PLAYSTATS_SPENT_PI_CUSTOM_LOADOUTSTATSvoid PLAYSTATS_SPENT_PI_CUSTOM_LOADOUT(int amount)
- PLAYSTATS_SPIN_WHEELSTATSvoid PLAYSTATS_SPIN_WHEEL(int p0, int p1, int p2, int p3)
- PLAYSTATS_STARTED_SESSION_IN_OFFLINEMODESTATSvoid PLAYSTATS_STARTED_SESSION_IN_OFFLINEMODE()
- PLAYSTATS_START_TRACKING_STUNTSSTATSvoid PLAYSTATS_START_TRACKING_STUNTS()
- PLAYSTATS_STONE_HATCHET_ENDEDSTATSvoid PLAYSTATS_STONE_HATCHET_ENDED(Any* data)
- PLAYSTATS_STOP_TRACKING_STUNTSSTATSvoid PLAYSTATS_STOP_TRACKING_STUNTS()
- PLAYSTATS_SUB_WEAPSTATSvoid PLAYSTATS_SUB_WEAP(Any p0, Any p1, Any p2, Any p3)
- PLAYSTATS_SWITCH_MC_EMBLEMSTATSvoid PLAYSTATS_SWITCH_MC_EMBLEM(Any p0, Any p1, Any p2, Any p3, Any p4)
- PLAYSTATS_SWITCH_PASSIVE_MODESTATSvoid PLAYSTATS_SWITCH_PASSIVE_MODE(BOOL p0, int p1, int p2, int p3)
- PLAYSTATS_WAREHOUSE_MISSION_ENDEDSTATSvoid PLAYSTATS_WAREHOUSE_MISSION_ENDED(Any p0)
- PLAYSTATS_WEAPON_MODE_CHANGESTATSvoid PLAYSTATS_WEAPON_MODE_CHANGE(Hash weaponHash, Hash componentHashTo, Hash componentHashFrom)
- PLAYSTATS_WEBSITE_VISITEDSTATSvoid PLAYSTATS_WEBSITE_VISITED(Hash scaleformHash, int p1)
- PRESENCE_EVENT_UPDATESTAT_FLOATSTATSvoid PRESENCE_EVENT_UPDATESTAT_FLOAT(Hash statHash, float value, int p2)
- PRESENCE_EVENT_UPDATESTAT_INTSTATSvoid PRESENCE_EVENT_UPDATESTAT_INT(Hash statHash, int value, int p2)
- PRESENCE_EVENT_UPDATESTAT_INT_WITH_STRINGSTATSvoid PRESENCE_EVENT_UPDATESTAT_INT_WITH_STRING(Hash statHash, int value, int p2, const char* string)
- SEND_METRIC_GHOSTING_TO_PLAYERSTATSvoid SEND_METRIC_GHOSTING_TO_PLAYER(Any p0)
- SEND_METRIC_PUNISH_BODYGUARDSTATSvoid SEND_METRIC_PUNISH_BODYGUARD(Any p0)
- SEND_METRIC_VIP_POACHSTATSvoid SEND_METRIC_VIP_POACH(Any p0, Any p1, Any p2)
- SET_FREEMODE_PROLOGUE_DONESTATSvoid SET_FREEMODE_PROLOGUE_DONE(Any p0, Any p1)
- SET_FREEMODE_STRAND_PROGRESSION_STATUSSTATSvoid SET_FREEMODE_STRAND_PROGRESSION_STATUS(int profileSetting, int settingValue)
- SET_HAS_POSTED_ALL_VEHICLES_DRIVENSTATSvoid SET_HAS_POSTED_ALL_VEHICLES_DRIVEN()
- SET_HAS_SPECIALEDITION_CONTENTSTATSvoid SET_HAS_SPECIALEDITION_CONTENT(int value)
- SET_JOB_ACTIVITY_ID_STARTEDSTATSvoid SET_JOB_ACTIVITY_ID_STARTED(Any p0, Any p1)
- SET_PACKED_STAT_BOOL_CODESTATSvoid SET_PACKED_STAT_BOOL_CODE(int index, BOOL value, int characterSlot)
- SET_PACKED_STAT_INT_CODESTATSvoid SET_PACKED_STAT_INT_CODE(int index, int value, int characterSlot)
- SET_PROFILE_SETTING_CREATOR_CTF_DONESTATSvoid SET_PROFILE_SETTING_CREATOR_CTF_DONE(int value)
- SET_PROFILE_SETTING_CREATOR_DM_DONESTATSvoid SET_PROFILE_SETTING_CREATOR_DM_DONE(int value)
- SET_PROFILE_SETTING_CREATOR_RACES_DONESTATSvoid SET_PROFILE_SETTING_CREATOR_RACES_DONE(int value)
- SET_PROFILE_SETTING_PROLOGUE_COMPLETESTATSvoid SET_PROFILE_SETTING_PROLOGUE_COMPLETE()
- SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETESTATSvoid SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETE()
- SET_SAVE_MIGRATION_TRANSACTION_ID_WARNINGSTATSvoid SET_SAVE_MIGRATION_TRANSACTION_ID_WARNING(int transactionId)
- START_BEING_BOSSSTATSvoid START_BEING_BOSS(Any p0)
- START_BEING_GOONSTATSvoid START_BEING_GOON(Any p0, Any p1, Any p2)
- STATS_COMPLETED_CHARACTER_CREATIONSTATSvoid STATS_COMPLETED_CHARACTER_CREATION(Any p0)
- STAT_CLEAR_DIRTY_READ_DETECTEDSTATSvoid STAT_CLEAR_DIRTY_READ_DETECTED()
- STAT_CLEAR_PENDING_SAVESSTATSvoid STAT_CLEAR_PENDING_SAVES(Any p0)
- STAT_CLEAR_SLOT_FOR_RELOADSTATSAny STAT_CLEAR_SLOT_FOR_RELOAD(int statSlot)
- STAT_CLOUD_SLOT_LOAD_FAILEDSTATSBOOL STAT_CLOUD_SLOT_LOAD_FAILED(Any p0)
- STAT_CLOUD_SLOT_LOAD_FAILED_CODESTATSAny STAT_CLOUD_SLOT_LOAD_FAILED_CODE(Any p0)
- STAT_CLOUD_SLOT_SAVE_FAILEDSTATSBOOL STAT_CLOUD_SLOT_SAVE_FAILED(Any p0)
- STAT_COMMUNITY_GET_HISTORYSTATSBOOL STAT_COMMUNITY_GET_HISTORY(Hash statName, int p1, float* outValue)
- STAT_COMMUNITY_START_SYNCHSTATSBOOL STAT_COMMUNITY_START_SYNCH()
- STAT_COMMUNITY_SYNCH_IS_PENDINGSTATSBOOL STAT_COMMUNITY_SYNCH_IS_PENDING()
- STAT_DELETE_SLOTSTATSAny STAT_DELETE_SLOT(Any p0)
- STAT_DISABLE_STATS_TRACKINGSTATSvoid STAT_DISABLE_STATS_TRACKING()
- STAT_ENABLE_STATS_TRACKINGSTATSvoid STAT_ENABLE_STATS_TRACKING()
- STAT_GET_BLOCK_SAVESSTATSBOOL STAT_GET_BLOCK_SAVES()
- STAT_GET_BOOLSTATSBOOL STAT_GET_BOOL(Hash statHash, BOOL* outValue, Any p2)
- STAT_GET_CANCEL_SAVE_MIGRATION_STATUSSTATSint STAT_GET_CANCEL_SAVE_MIGRATION_STATUS()
- STAT_GET_CHALLENGE_FLYING_DISTSTATSfloat STAT_GET_CHALLENGE_FLYING_DIST()
- STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCESTATSfloat STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCE()
- STAT_GET_CURRENT_DRIVING_REVERSE_DISTANCESTATSfloat STAT_GET_CURRENT_DRIVING_REVERSE_DISTANCE()
- STAT_GET_CURRENT_FRONT_WHEEL_DISTANCESTATSfloat STAT_GET_CURRENT_FRONT_WHEEL_DISTANCE()
- STAT_GET_CURRENT_JUMP_DISTANCESTATSfloat STAT_GET_CURRENT_JUMP_DISTANCE()
- STAT_GET_CURRENT_NEAR_MISS_NOCRASH_PRECISESTATSint STAT_GET_CURRENT_NEAR_MISS_NOCRASH_PRECISE()
- STAT_GET_CURRENT_REAR_WHEEL_DISTANCESTATSfloat STAT_GET_CURRENT_REAR_WHEEL_DISTANCE()
- STAT_GET_CURRENT_SKYDIVING_DISTANCESTATSfloat STAT_GET_CURRENT_SKYDIVING_DISTANCE()
- STAT_GET_CURRENT_SPEEDSTATSfloat STAT_GET_CURRENT_SPEED()
- STAT_GET_DATESTATSBOOL STAT_GET_DATE(Hash statHash, Any* p1, Any p2, Any p3)
- STAT_GET_FLOATSTATSBOOL STAT_GET_FLOAT(Hash statHash, float* outValue, Any p2)
- STAT_GET_FLYING_ALTITUDESTATSBOOL STAT_GET_FLYING_ALTITUDE(float* p0)
- STAT_GET_INTSTATSBOOL STAT_GET_INT(Hash statHash, int* outValue, int p2)
- STAT_GET_LICENSE_PLATESTATSconst char* STAT_GET_LICENSE_PLATE(Hash statName)
- STAT_GET_LOAD_SAFE_TO_PROGRESS_TO_MP_FROM_SPSTATSAny STAT_GET_LOAD_SAFE_TO_PROGRESS_TO_MP_FROM_SP()
- STAT_GET_MASKED_INTSTATSBOOL STAT_GET_MASKED_INT(Any p0, Any* p1, Any p2, Any p3, Any p4)
- STAT_GET_NUMBER_OF_DAYSSTATSint STAT_GET_NUMBER_OF_DAYS(Hash statName)
- STAT_GET_NUMBER_OF_HOURSSTATSint STAT_GET_NUMBER_OF_HOURS(Hash statName)
- STAT_GET_NUMBER_OF_MINUTESSTATSint STAT_GET_NUMBER_OF_MINUTES(Hash statName)
- STAT_GET_NUMBER_OF_SECONDSSTATSint STAT_GET_NUMBER_OF_SECONDS(Hash statName)
- STAT_GET_POSSTATSBOOL STAT_GET_POS(Any p0, Any* p1, Any* p2, Any* p3, Any p4)
- STAT_GET_RECORDED_VALUESTATSBOOL STAT_GET_RECORDED_VALUE(float* value)
- STAT_GET_SAVE_MIGRATION_CONSUME_CONTENT_STATUSSTATSint STAT_GET_SAVE_MIGRATION_CONSUME_CONTENT_STATUS(int* p0)
- STAT_GET_SAVE_MIGRATION_STATUSSTATSint STAT_GET_SAVE_MIGRATION_STATUS(Any* data)
- STAT_GET_STRINGSTATSconst char* STAT_GET_STRING(Hash statHash, int p1)
- STAT_GET_USER_IDSTATSconst char* STAT_GET_USER_ID(Any p0)
- STAT_GET_VEHICLE_BAIL_DISTANCESTATSfloat STAT_GET_VEHICLE_BAIL_DISTANCE()
- STAT_INCREMENTSTATSvoid STAT_INCREMENT(Hash statName, float value)
- STAT_IS_PLAYER_VEHICLE_ABOVE_OCEANSTATSBOOL STAT_IS_PLAYER_VEHICLE_ABOVE_OCEAN()
- STAT_IS_RECORDING_STATSTATSBOOL STAT_IS_RECORDING_STAT()
- STAT_IS_STATS_TRACKING_ENABLEDSTATSBOOL STAT_IS_STATS_TRACKING_ENABLED()
- STAT_LOADSTATSBOOL STAT_LOAD(int p0)
- STAT_LOAD_DIRTY_READ_DETECTEDSTATSBOOL STAT_LOAD_DIRTY_READ_DETECTED()
- STAT_LOAD_PENDINGSTATSBOOL STAT_LOAD_PENDING(Any p0)
- STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATSSTATSvoid STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATS(int p0)
- STAT_MIGRATE_CHECK_ALREADY_DONESTATSAny STAT_MIGRATE_CHECK_ALREADY_DONE()
- STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLESTATSAny STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLE(Any p0)
- STAT_MIGRATE_CHECK_GET_PLATFORM_STATUSSTATSAny STAT_MIGRATE_CHECK_GET_PLATFORM_STATUS(Any p0, Any* p1)
- STAT_MIGRATE_CHECK_STARTSTATSAny STAT_MIGRATE_CHECK_START()
- STAT_MIGRATE_CLEAR_FOR_RESTARTSTATSvoid STAT_MIGRATE_CLEAR_FOR_RESTART()
- STAT_MIGRATE_SAVEGAME_GET_STATUSSTATSint STAT_MIGRATE_SAVEGAME_GET_STATUS()
- STAT_MIGRATE_SAVEGAME_STARTSTATSBOOL STAT_MIGRATE_SAVEGAME_START(const char* platformName)
- STAT_NETWORK_INCREMENT_ON_SUICIDESTATSvoid STAT_NETWORK_INCREMENT_ON_SUICIDE(Any p0, float p1)
- STAT_RESET_ALL_ONLINE_CHARACTER_STATSSTATSvoid STAT_RESET_ALL_ONLINE_CHARACTER_STATS(int p0)
- STAT_ROLLBACK_SAVE_MIGRATIONSTATSBOOL STAT_ROLLBACK_SAVE_MIGRATION()
- STAT_SAVESTATSBOOL STAT_SAVE(int p0, BOOL p1, int p2, Any p3)
- STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATIONSTATSBOOL STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATION()
- STAT_SAVE_MIGRATION_CONSUME_CONTENTSTATSBOOL STAT_SAVE_MIGRATION_CONSUME_CONTENT(Hash contentId, const char* srcPlatform, const char* srcGamerHandle)
- STAT_SAVE_PENDINGSTATSBOOL STAT_SAVE_PENDING()
- STAT_SAVE_PENDING_OR_REQUESTEDSTATSBOOL STAT_SAVE_PENDING_OR_REQUESTED()
- STAT_SET_BLOCK_SAVESSTATSvoid STAT_SET_BLOCK_SAVES(BOOL toggle)
- STAT_SET_BOOLSTATSBOOL STAT_SET_BOOL(Hash statName, BOOL value, BOOL save)
- STAT_SET_CHEAT_IS_ACTIVESTATSvoid STAT_SET_CHEAT_IS_ACTIVE()
- STAT_SET_CURRENT_POSIX_TIMESTATSBOOL STAT_SET_CURRENT_POSIX_TIME(Hash statName, BOOL p1)
- STAT_SET_DATESTATSBOOL STAT_SET_DATE(Hash statName, Any* value, int numFields, BOOL save)
- STAT_SET_FLOATSTATSBOOL STAT_SET_FLOAT(Hash statName, float value, BOOL save)
- STAT_SET_GXT_LABELSTATSBOOL STAT_SET_GXT_LABEL(Hash statName, const char* value, BOOL save)
- STAT_SET_INTSTATSBOOL STAT_SET_INT(Hash statName, int value, BOOL save)
- STAT_SET_LICENSE_PLATESTATSBOOL STAT_SET_LICENSE_PLATE(Hash statName, const char* str)
- STAT_SET_MASKED_INTSTATSBOOL STAT_SET_MASKED_INT(Hash statName, Any p1, Any p2, int p3, BOOL save)
- STAT_SET_OPEN_SAVETYPE_IN_JOBSTATSvoid STAT_SET_OPEN_SAVETYPE_IN_JOB(int p0)
- STAT_SET_POSSTATSBOOL STAT_SET_POS(Hash statName, float x, float y, float z, BOOL save)
- STAT_SET_PROFILE_SETTING_VALUESTATSvoid STAT_SET_PROFILE_SETTING_VALUE(int profileSetting, int value)
- STAT_SET_STRINGSTATSBOOL STAT_SET_STRING(Hash statName, const char* value, BOOL save)
- STAT_SET_USER_IDSTATSBOOL STAT_SET_USER_ID(Hash statName, const char* value, BOOL save)
- STAT_SLOT_IS_LOADEDSTATSBOOL STAT_SLOT_IS_LOADED(Any p0)
- STAT_START_RECORD_STATSTATSAny STAT_START_RECORD_STAT(int statType, int valueType)
- STAT_STOP_RECORD_STATSTATSBOOL STAT_STOP_RECORD_STAT()