Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
53 of 53 natives in CUTSCENE.
- CAN_REQUEST_ASSETS_FOR_CUTSCENE_ENTITYCUTSCENEBOOL CAN_REQUEST_ASSETS_FOR_CUTSCENE_ENTITY()
- CAN_SET_ENTER_STATE_FOR_REGISTERED_ENTITYCUTSCENEBOOL CAN_SET_ENTER_STATE_FOR_REGISTERED_ENTITY(const char* cutsceneEntName, Hash modelHash)
- CAN_SET_EXIT_STATE_FOR_CAMERACUTSCENEBOOL CAN_SET_EXIT_STATE_FOR_CAMERA(BOOL p0)
- CAN_SET_EXIT_STATE_FOR_REGISTERED_ENTITYCUTSCENEBOOL CAN_SET_EXIT_STATE_FOR_REGISTERED_ENTITY(const char* cutsceneEntName, Hash modelHash)
- CAN_USE_MOBILE_PHONE_DURING_CUTSCENECUTSCENEAny CAN_USE_MOBILE_PHONE_DURING_CUTSCENE()
- DOES_CUTSCENE_ENTITY_EXISTCUTSCENEBOOL DOES_CUTSCENE_ENTITY_EXIST(const char* cutsceneEntName, Hash modelHash)
- DOES_CUTSCENE_HANDLE_EXISTCUTSCENEAny DOES_CUTSCENE_HANDLE_EXIST(Any p0)
- GET_CUTSCENE_CONCAT_SECTION_PLAYINGCUTSCENEint GET_CUTSCENE_CONCAT_SECTION_PLAYING()
- GET_CUTSCENE_END_TIMECUTSCENEint GET_CUTSCENE_END_TIME()
- GET_CUTSCENE_SECTION_PLAYINGCUTSCENEint GET_CUTSCENE_SECTION_PLAYING()
- GET_CUTSCENE_TIMECUTSCENEint GET_CUTSCENE_TIME()
- GET_CUTSCENE_TOTAL_DURATIONCUTSCENEint GET_CUTSCENE_TOTAL_DURATION()
- GET_CUT_FILE_CONCAT_COUNTCUTSCENEint GET_CUT_FILE_CONCAT_COUNT(const char* cutsceneName)
- GET_ENTITY_INDEX_OF_CUTSCENE_ENTITYCUTSCENEEntity GET_ENTITY_INDEX_OF_CUTSCENE_ENTITY(const char* cutsceneEntName, Hash modelHash)
- GET_ENTITY_INDEX_OF_REGISTERED_ENTITYCUTSCENEEntity GET_ENTITY_INDEX_OF_REGISTERED_ENTITY(const char* cutsceneEntName, Hash modelHash)
- HAS_CUTSCENE_CUT_THIS_FRAMECUTSCENEBOOL HAS_CUTSCENE_CUT_THIS_FRAME()
- HAS_CUTSCENE_FINISHEDCUTSCENEBOOL HAS_CUTSCENE_FINISHED()
- HAS_CUTSCENE_LOADEDCUTSCENEBOOL HAS_CUTSCENE_LOADED()
- HAS_CUT_FILE_LOADEDCUTSCENEBOOL HAS_CUT_FILE_LOADED(const char* cutsceneName)
- HAS_THIS_CUTSCENE_LOADEDCUTSCENEBOOL HAS_THIS_CUTSCENE_LOADED(const char* cutsceneName)
- IS_CUTSCENE_ACTIVECUTSCENEBOOL IS_CUTSCENE_ACTIVE()
- IS_CUTSCENE_AUTHORIZEDCUTSCENEBOOL IS_CUTSCENE_AUTHORIZED(const char* cutsceneName)
- IS_CUTSCENE_PLAYBACK_FLAG_SETCUTSCENEBOOL IS_CUTSCENE_PLAYBACK_FLAG_SET(int flag)
- IS_CUTSCENE_PLAYINGCUTSCENEBOOL IS_CUTSCENE_PLAYING()
- IS_MULTIHEAD_FADE_UPCUTSCENEint IS_MULTIHEAD_FADE_UP()
- NETWORK_SET_MOCAP_CUTSCENE_CAN_BE_SKIPPEDCUTSCENEvoid NETWORK_SET_MOCAP_CUTSCENE_CAN_BE_SKIPPED(BOOL p0)
- REGISTER_ENTITY_FOR_CUTSCENECUTSCENEvoid REGISTER_ENTITY_FOR_CUTSCENE(Ped cutscenePed, const char* cutsceneEntName, int p2, Hash modelHash, int p4)
- REMOVE_CUTSCENECUTSCENEvoid REMOVE_CUTSCENE()
- REMOVE_CUT_FILECUTSCENEvoid REMOVE_CUT_FILE(const char* cutsceneName)
- REQUEST_CUTSCENECUTSCENEvoid REQUEST_CUTSCENE(const char* cutsceneName, int flags)
- REQUEST_CUTSCENE_WITH_PLAYBACK_LISTCUTSCENEvoid REQUEST_CUTSCENE_WITH_PLAYBACK_LIST(const char* cutsceneName, int playbackFlags, int flags)
- REQUEST_CUT_FILECUTSCENEvoid REQUEST_CUT_FILE(const char* cutsceneName)
- SET_CAN_DISPLAY_MINIMAP_DURING_CUTSCENE_THIS_UPDATECUTSCENEvoid SET_CAN_DISPLAY_MINIMAP_DURING_CUTSCENE_THIS_UPDATE()
- SET_CAR_GENERATORS_CAN_UPDATE_DURING_CUTSCENECUTSCENEvoid SET_CAR_GENERATORS_CAN_UPDATE_DURING_CUTSCENE(BOOL p0)
- SET_CUTSCENE_CAN_BE_SKIPPEDCUTSCENEvoid SET_CUTSCENE_CAN_BE_SKIPPED(BOOL p0)
- SET_CUTSCENE_ENTITY_STREAMING_FLAGSCUTSCENEvoid SET_CUTSCENE_ENTITY_STREAMING_FLAGS(const char* cutsceneEntName, int p1, int p2)
- SET_CUTSCENE_FADE_VALUESCUTSCENEvoid SET_CUTSCENE_FADE_VALUES(BOOL p0, BOOL p1, BOOL p2, BOOL p3)
- SET_CUTSCENE_MULTIHEAD_FADECUTSCENEvoid SET_CUTSCENE_MULTIHEAD_FADE(BOOL p0, BOOL p1, BOOL p2, BOOL p3)
- SET_CUTSCENE_MULTIHEAD_FADE_MANUALCUTSCENEvoid SET_CUTSCENE_MULTIHEAD_FADE_MANUAL(BOOL p0)
- SET_CUTSCENE_ORIGINCUTSCENEvoid SET_CUTSCENE_ORIGIN(float x, float y, float z, float p3, int p4)
- SET_CUTSCENE_ORIGIN_AND_ORIENTATIONCUTSCENEvoid SET_CUTSCENE_ORIGIN_AND_ORIENTATION(float x1, float y1, float z1, float x2, float y2, float z2, int p6)
- SET_CUTSCENE_PED_COMPONENT_VARIATIONCUTSCENEvoid SET_CUTSCENE_PED_COMPONENT_VARIATION(const char* cutsceneEntName, int p1, int p2, int p3, Hash modelHash)
- SET_CUTSCENE_PED_COMPONENT_VARIATION_FROM_PEDCUTSCENEvoid SET_CUTSCENE_PED_COMPONENT_VARIATION_FROM_PED(const char* cutsceneEntName, Ped ped, Hash modelHash)
- SET_CUTSCENE_PED_PROP_VARIATIONCUTSCENEvoid SET_CUTSCENE_PED_PROP_VARIATION(const char* cutsceneEntName, int p1, int p2, int p3, Hash modelHash)
- SET_CUTSCENE_TRIGGER_AREACUTSCENEvoid SET_CUTSCENE_TRIGGER_AREA(float x1, float y1, float z1, float x2, float y2, float z2)
- SET_PAD_CAN_SHAKE_DURING_CUTSCENECUTSCENEvoid SET_PAD_CAN_SHAKE_DURING_CUTSCENE(BOOL toggle)
- SET_SCRIPT_CAN_START_CUTSCENECUTSCENEvoid SET_SCRIPT_CAN_START_CUTSCENE(int threadId)
- SET_VEHICLE_MODEL_PLAYER_WILL_EXIT_SCENECUTSCENEvoid SET_VEHICLE_MODEL_PLAYER_WILL_EXIT_SCENE(Hash modelHash)
- START_CUTSCENECUTSCENEvoid START_CUTSCENE(int flags)
- START_CUTSCENE_AT_COORDSCUTSCENEvoid START_CUTSCENE_AT_COORDS(float x, float y, float z, int flags)
- STOP_CUTSCENECUTSCENEvoid STOP_CUTSCENE(BOOL p0)
- STOP_CUTSCENE_IMMEDIATELYCUTSCENEvoid STOP_CUTSCENE_IMMEDIATELY()
- WAS_CUTSCENE_SKIPPEDCUTSCENEBOOL WAS_CUTSCENE_SKIPPED()