Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
12 of 12 natives in DECORATOR.
- DECOR_EXIST_ONDECORATORBOOL DECOR_EXIST_ON(Entity entity, const char* propertyName)
- DECOR_GET_BOOLDECORATORBOOL DECOR_GET_BOOL(Entity entity, const char* propertyName)
- DECOR_GET_FLOATDECORATORfloat DECOR_GET_FLOAT(Entity entity, const char* propertyName)
- DECOR_GET_INTDECORATORint DECOR_GET_INT(Entity entity, const char* propertyName)
- DECOR_IS_REGISTERED_AS_TYPEDECORATORBOOL DECOR_IS_REGISTERED_AS_TYPE(const char* propertyName, int type)
- DECOR_REGISTERDECORATORvoid DECOR_REGISTER(const char* propertyName, int type)
- DECOR_REGISTER_LOCKDECORATORvoid DECOR_REGISTER_LOCK()
- DECOR_REMOVEDECORATORBOOL DECOR_REMOVE(Entity entity, const char* propertyName)
- DECOR_SET_BOOLDECORATORBOOL DECOR_SET_BOOL(Entity entity, const char* propertyName, BOOL value)
- DECOR_SET_FLOATDECORATORBOOL DECOR_SET_FLOAT(Entity entity, const char* propertyName, float value)
- DECOR_SET_INTDECORATORBOOL DECOR_SET_INT(Entity entity, const char* propertyName, int value)
- DECOR_SET_TIMEDECORATORBOOL DECOR_SET_TIME(Entity entity, const char* propertyName, int timestamp)