Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
37 of 37 natives in SCRIPT.
- BG_DOES_LAUNCH_PARAM_EXISTSCRIPTBOOL BG_DOES_LAUNCH_PARAM_EXIST(int scriptIndex, const char* p1)
- BG_END_CONTEXTSCRIPTvoid BG_END_CONTEXT(const char* contextName)
- BG_END_CONTEXT_HASHSCRIPTvoid BG_END_CONTEXT_HASH(Hash contextHash)
- BG_GET_LAUNCH_PARAM_VALUESCRIPTint BG_GET_LAUNCH_PARAM_VALUE(int scriptIndex, const char* p1)
- BG_GET_SCRIPT_ID_FROM_NAME_HASHSCRIPTint BG_GET_SCRIPT_ID_FROM_NAME_HASH(Hash p0)
- BG_IS_EXITFLAG_SETSCRIPTBOOL BG_IS_EXITFLAG_SET()
- BG_SET_EXITFLAG_RESPONSESCRIPTvoid BG_SET_EXITFLAG_RESPONSE()
- BG_START_CONTEXTSCRIPTvoid BG_START_CONTEXT(const char* contextName)
- BG_START_CONTEXT_HASHSCRIPTvoid BG_START_CONTEXT_HASH(Hash contextHash)
- COMMIT_TO_LOADINGSCREEN_SELCTIONSCRIPTvoid COMMIT_TO_LOADINGSCREEN_SELCTION()
- DOES_SCRIPT_EXISTSCRIPTBOOL DOES_SCRIPT_EXIST(const char* scriptName)
- DOES_SCRIPT_WITH_NAME_HASH_EXISTSCRIPTBOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST(Hash scriptHash)
- GET_EVENT_AT_INDEXSCRIPTint GET_EVENT_AT_INDEX(int eventGroup, int eventIndex)
- GET_EVENT_DATASCRIPTBOOL GET_EVENT_DATA(int eventGroup, int eventIndex, Any* eventData, int eventDataSize)
- GET_EVENT_EXISTSSCRIPTBOOL GET_EVENT_EXISTS(int eventGroup, int eventIndex)
- GET_HASH_OF_THIS_SCRIPT_NAMESCRIPTHash GET_HASH_OF_THIS_SCRIPT_NAME()
- GET_ID_OF_THIS_THREADSCRIPTint GET_ID_OF_THIS_THREAD()
- GET_NAME_OF_SCRIPT_WITH_THIS_IDSCRIPTconst char* GET_NAME_OF_SCRIPT_WITH_THIS_ID(int threadId)
- GET_NO_LOADING_SCREENSCRIPTBOOL GET_NO_LOADING_SCREEN()
- GET_NUMBER_OF_EVENTSSCRIPTint GET_NUMBER_OF_EVENTS(int eventGroup)
- GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASHSCRIPTint GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(Hash scriptHash)
- GET_THIS_SCRIPT_NAMESCRIPTconst char* GET_THIS_SCRIPT_NAME()
- HAS_SCRIPT_LOADEDSCRIPTBOOL HAS_SCRIPT_LOADED(const char* scriptName)
- HAS_SCRIPT_WITH_NAME_HASH_LOADEDSCRIPTBOOL HAS_SCRIPT_WITH_NAME_HASH_LOADED(Hash scriptHash)
- IS_THREAD_ACTIVESCRIPTBOOL IS_THREAD_ACTIVE(int threadId)
- REQUEST_SCRIPTSCRIPTvoid REQUEST_SCRIPT(const char* scriptName)
- REQUEST_SCRIPT_WITH_NAME_HASHSCRIPTvoid REQUEST_SCRIPT_WITH_NAME_HASH(Hash scriptHash)
- SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_IDSCRIPTint SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID()
- SCRIPT_THREAD_ITERATOR_RESETSCRIPTvoid SCRIPT_THREAD_ITERATOR_RESET()
- SEND_TU_SCRIPT_EVENTSCRIPTvoid SEND_TU_SCRIPT_EVENT(int eventGroup, Any* eventData, int eventDataSize, int playerBits)
- SET_NO_LOADING_SCREENSCRIPTvoid SET_NO_LOADING_SCREEN(BOOL toggle)
- SET_SCRIPT_AS_NO_LONGER_NEEDEDSCRIPTvoid SET_SCRIPT_AS_NO_LONGER_NEEDED(const char* scriptName)
- SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDEDSCRIPTvoid SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED(Hash scriptHash)
- SHUTDOWN_LOADING_SCREENSCRIPTvoid SHUTDOWN_LOADING_SCREEN()
- TERMINATE_THIS_THREADSCRIPTvoid TERMINATE_THIS_THREAD()
- TERMINATE_THREADSCRIPTvoid TERMINATE_THREAD(int threadId)
- TRIGGER_SCRIPT_EVENTSCRIPTvoid TRIGGER_SCRIPT_EVENT(int eventGroup, Any* eventData, int eventDataSize, int playerBits)