SCRIPT

TRIGGER_SCRIPT_EVENT

0x5AE99C571D5BBE5D Jenkins: 0x54763B35

Signature

// SCRIPT
void TRIGGER_SCRIPT_EVENT(int eventGroup, Any* eventData, int eventDataSize, int playerBits)

Parameters

Type Name
int eventGroup
Any* eventData
int eventDataSize
int playerBits

Return type void

Build 323

Documentation

eventGroup: 0 = SCRIPT_EVENT_QUEUE_AI (CEventGroupScriptAI), 1 = SCRIPT_EVENT_QUEUE_NETWORK (CEventGroupScriptNetwork) Note: eventDataSize is NOT the size in bytes, it is the size determined by the SIZE_OF operator (RAGE Script operator, not C/C++ sizeof). That is, the size in bytes divided by 8 (script variables are always 8-byte aligned!). playerBits (also known as playersToBroadcastTo) is a bitset that indicates which players this event should be sent to. In order to send the event to specific players only, use (1 << playerIndex). Set all bits if it should be broadcast to all players.

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