Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
392 of 392 natives in GRAPHICS.
- ABORT_VEHICLE_CREW_EMBLEM_REQUESTGRAPHICSAny ABORT_VEHICLE_CREW_EMBLEM_REQUEST(Any p0)
- ADD_DECALGRAPHICSint ADD_DECAL(int decalType, float posX, float posY, float posZ, float p4, float p5, float p6, float p7, float p8, float p9, float width, float height, float rCoef, float gCoef, float bCoef, float opacity, float timeout, BOOL p17, BOOL p18, BOOL p19)
- ADD_ENTITY_ICONGRAPHICSAny ADD_ENTITY_ICON(Entity entity, const char* icon)
- ADD_OIL_DECALGRAPHICSint ADD_OIL_DECAL(float x, float y, float z, float groundLvl, float width, float transparency)
- ADD_PETROL_DECALGRAPHICSint ADD_PETROL_DECAL(float x, float y, float z, float groundLvl, float width, float transparency)
- ADD_PETROL_TRAIL_DECAL_INFOGRAPHICSvoid ADD_PETROL_TRAIL_DECAL_INFO(float x, float y, float z, float p3)
- ADD_TCMODIFIER_OVERRIDEGRAPHICSvoid ADD_TCMODIFIER_OVERRIDE(const char* modifierName1, const char* modifierName2)
- ADD_VEHICLE_CREW_EMBLEMGRAPHICSBOOL ADD_VEHICLE_CREW_EMBLEM(Vehicle vehicle, Ped ped, int boneIndex, float x1, float x2, float x3, float y1, float y2, float y3, float z1, float z2, float z3, float scale, Any p13, int alpha)
- ADJUST_NEXT_POS_SIZE_AS_NORMALIZED_16_9GRAPHICSvoid ADJUST_NEXT_POS_SIZE_AS_NORMALIZED_16_9()
- ANIMPOSTFX_GET_CURRENT_TIMEGRAPHICSfloat ANIMPOSTFX_GET_CURRENT_TIME(const char* effectName)
- ANIMPOSTFX_IS_RUNNINGGRAPHICSBOOL ANIMPOSTFX_IS_RUNNING(const char* effectName)
- ANIMPOSTFX_PLAYGRAPHICSvoid ANIMPOSTFX_PLAY(const char* effectName, int duration, BOOL looped)
- ANIMPOSTFX_STOPGRAPHICSvoid ANIMPOSTFX_STOP(const char* effectName)
- ANIMPOSTFX_STOP_ALLGRAPHICSvoid ANIMPOSTFX_STOP_ALL()
- ANIMPOSTFX_STOP_AND_FLUSH_REQUESTSGRAPHICSvoid ANIMPOSTFX_STOP_AND_FLUSH_REQUESTS(const char* effectName)
- ATTACH_TV_AUDIO_TO_ENTITYGRAPHICSvoid ATTACH_TV_AUDIO_TO_ENTITY(Entity entity)
- BEGIN_CREATE_LOW_QUALITY_COPY_OF_PHOTOGRAPHICSBOOL BEGIN_CREATE_LOW_QUALITY_COPY_OF_PHOTO(Any p0)
- BEGIN_CREATE_MISSION_CREATOR_PHOTO_PREVIEWGRAPHICSAny BEGIN_CREATE_MISSION_CREATOR_PHOTO_PREVIEW()
- BEGIN_SCALEFORM_MOVIE_METHODGRAPHICSBOOL BEGIN_SCALEFORM_MOVIE_METHOD(int scaleform, const char* methodName)
- BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTENDGRAPHICSBOOL BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND(const char* methodName)
- BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND_HEADERGRAPHICSBOOL BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND_HEADER(const char* methodName)
- BEGIN_SCALEFORM_SCRIPT_HUD_MOVIE_METHODGRAPHICSBOOL BEGIN_SCALEFORM_SCRIPT_HUD_MOVIE_METHOD(int hudComponent, const char* methodName)
- BEGIN_TAKE_HIGH_QUALITY_PHOTOGRAPHICSBOOL BEGIN_TAKE_HIGH_QUALITY_PHOTO()
- BEGIN_TAKE_MISSION_CREATOR_PHOTOGRAPHICSAny BEGIN_TAKE_MISSION_CREATOR_PHOTO()
- BEGIN_TEXT_COMMAND_SCALEFORM_STRINGGRAPHICSvoid BEGIN_TEXT_COMMAND_SCALEFORM_STRING(const char* componentType)
- CALL_SCALEFORM_MOVIE_METHODGRAPHICSvoid CALL_SCALEFORM_MOVIE_METHOD(int scaleform, const char* method)
- CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBERGRAPHICSvoid CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER(int scaleform, const char* methodName, float param1, float param2, float param3, float param4, float param5)
- CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRINGGRAPHICSvoid CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING(int scaleform, const char* methodName, float floatParam1, float floatParam2, float floatParam3, float floatParam4, float floatParam5, const char* stringParam1, const char* stringParam2, const char* stringParam3, const char* stringParam4, const char* stringParam5)
- CALL_SCALEFORM_MOVIE_METHOD_WITH_STRINGGRAPHICSvoid CALL_SCALEFORM_MOVIE_METHOD_WITH_STRING(int scaleform, const char* methodName, const char* param1, const char* param2, const char* param3, const char* param4, const char* param5)
- CASCADE_SHADOWS_CLEAR_SHADOW_SAMPLE_TYPEGRAPHICSvoid CASCADE_SHADOWS_CLEAR_SHADOW_SAMPLE_TYPE()
- CASCADE_SHADOWS_ENABLE_ENTITY_TRACKERGRAPHICSvoid CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER(BOOL toggle)
- CASCADE_SHADOWS_ENABLE_FREEZERGRAPHICSvoid CASCADE_SHADOWS_ENABLE_FREEZER(BOOL p0)
- CASCADE_SHADOWS_INIT_SESSIONGRAPHICSvoid CASCADE_SHADOWS_INIT_SESSION()
- CASCADE_SHADOWS_SET_AIRCRAFT_MODEGRAPHICSvoid CASCADE_SHADOWS_SET_AIRCRAFT_MODE(BOOL p0)
- CASCADE_SHADOWS_SET_BOUND_POSITIONGRAPHICSvoid CASCADE_SHADOWS_SET_BOUND_POSITION(Any p0)
- CASCADE_SHADOWS_SET_CASCADE_BOUNDSGRAPHICSvoid CASCADE_SHADOWS_SET_CASCADE_BOUNDS(Any p0, BOOL p1, float p2, float p3, float p4, float p5, BOOL p6, float p7)
- CASCADE_SHADOWS_SET_CASCADE_BOUNDS_SCALEGRAPHICSvoid CASCADE_SHADOWS_SET_CASCADE_BOUNDS_SCALE(float p0)
- CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_MODEGRAPHICSvoid CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_MODE(BOOL p0)
- CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_VALUEGRAPHICSvoid CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_VALUE(float p0)
- CASCADE_SHADOWS_SET_ENTITY_TRACKER_SCALEGRAPHICSvoid CASCADE_SHADOWS_SET_ENTITY_TRACKER_SCALE(float p0)
- CASCADE_SHADOWS_SET_SCREEN_SIZE_CHECK_ENABLEDGRAPHICSvoid CASCADE_SHADOWS_SET_SCREEN_SIZE_CHECK_ENABLED(BOOL p0)
- CASCADE_SHADOWS_SET_SHADOW_SAMPLE_TYPEGRAPHICSvoid CASCADE_SHADOWS_SET_SHADOW_SAMPLE_TYPE(const char* type)
- CASCADE_SHADOWS_SET_SPLIT_Z_EXP_WEIGHTGRAPHICSvoid CASCADE_SHADOWS_SET_SPLIT_Z_EXP_WEIGHT(float p0)
- CLEAR_ALL_TCMODIFIER_OVERRIDESGRAPHICSvoid CLEAR_ALL_TCMODIFIER_OVERRIDES(const char* p0)
- CLEAR_DRAW_ORIGINGRAPHICSvoid CLEAR_DRAW_ORIGIN()
- CLEAR_EXTRA_TCMODIFIERGRAPHICSvoid CLEAR_EXTRA_TCMODIFIER()
- CLEAR_PARTICLE_FX_SHOOTOUT_BOATGRAPHICSvoid CLEAR_PARTICLE_FX_SHOOTOUT_BOAT()
- CLEAR_STATUS_OF_SORTED_LIST_OPERATIONGRAPHICSvoid CLEAR_STATUS_OF_SORTED_LIST_OPERATION()
- CLEAR_TIMECYCLE_MODIFIERGRAPHICSvoid CLEAR_TIMECYCLE_MODIFIER()
- CLEAR_TV_CHANNEL_PLAYLISTGRAPHICSvoid CLEAR_TV_CHANNEL_PLAYLIST(int tvChannel)
- CREATE_CHECKPOINTGRAPHICSint CREATE_CHECKPOINT(int type, float posX1, float posY1, float posZ1, float posX2, float posY2, float posZ2, float diameter, int red, int green, int blue, int alpha, int reserved)
- CREATE_TRACKED_POINTGRAPHICSint CREATE_TRACKED_POINT()
- DELETE_CHECKPOINTGRAPHICSvoid DELETE_CHECKPOINT(int checkpoint)
- DESTROY_TRACKED_POINTGRAPHICSvoid DESTROY_TRACKED_POINT(int point)
- DISABLE_COMPOSITE_SHOTGUN_DECALSGRAPHICSvoid DISABLE_COMPOSITE_SHOTGUN_DECALS(BOOL toggle)
- DISABLE_DOWNWASH_PTFXGRAPHICSvoid DISABLE_DOWNWASH_PTFX(BOOL toggle)
- DISABLE_HDTEX_THIS_FRAMEGRAPHICSvoid DISABLE_HDTEX_THIS_FRAME()
- DISABLE_IN_WATER_PTFXGRAPHICSvoid DISABLE_IN_WATER_PTFX(BOOL toggle)
- DISABLE_MOON_CYCLE_OVERRIDEGRAPHICSvoid DISABLE_MOON_CYCLE_OVERRIDE()
- DISABLE_OCCLUSION_THIS_FRAMEGRAPHICSvoid DISABLE_OCCLUSION_THIS_FRAME()
- DISABLE_PROCOBJ_CREATIONGRAPHICSvoid DISABLE_PROCOBJ_CREATION()
- DISABLE_REGION_VFXGRAPHICSvoid DISABLE_REGION_VFX(Any p0)
- DISABLE_SCREENBLUR_FADEGRAPHICSvoid DISABLE_SCREENBLUR_FADE()
- DISABLE_SCUFF_DECALSGRAPHICSvoid DISABLE_SCUFF_DECALS(BOOL toggle)
- DISABLE_VEHICLE_DISTANTLIGHTSGRAPHICSvoid DISABLE_VEHICLE_DISTANTLIGHTS(BOOL toggle)
- DOES_LATEST_BRIEF_STRING_EXISTGRAPHICSBOOL DOES_LATEST_BRIEF_STRING_EXIST(int p0)
- DOES_PARTICLE_FX_LOOPED_EXISTGRAPHICSBOOL DOES_PARTICLE_FX_LOOPED_EXIST(int ptfxHandle)
- DOES_THIS_PHOTO_SLOT_CONTAIN_A_VALID_PHOTOGRAPHICSAny DOES_THIS_PHOTO_SLOT_CONTAIN_A_VALID_PHOTO(Any p0)
- DOES_VEHICLE_HAVE_CREW_EMBLEMGRAPHICSBOOL DOES_VEHICLE_HAVE_CREW_EMBLEM(Vehicle vehicle, int p1)
- DONT_RENDER_IN_GAME_UIGRAPHICSvoid DONT_RENDER_IN_GAME_UI(BOOL p0)
- DRAW_BINK_MOVIEGRAPHICSvoid DRAW_BINK_MOVIE(int binkMovie, float p1, float p2, float p3, float p4, float p5, int r, int g, int b, int a)
- DRAW_BOXGRAPHICSvoid DRAW_BOX(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha)
- DRAW_DEBUG_BOXGRAPHICSvoid DRAW_DEBUG_BOX(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9)
- DRAW_DEBUG_CROSSGRAPHICSvoid DRAW_DEBUG_CROSS(float x, float y, float z, float size, int red, int green, int blue, int alpha)
- DRAW_DEBUG_LINEGRAPHICSvoid DRAW_DEBUG_LINE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9)
- DRAW_DEBUG_LINE_WITH_TWO_COLOURSGRAPHICSvoid DRAW_DEBUG_LINE_WITH_TWO_COLOURS(float x1, float y1, float z1, float x2, float y2, float z2, int r1, int g1, int b1, int r2, int g2, int b2, int alpha1, int alpha2)
- DRAW_DEBUG_SPHEREGRAPHICSvoid DRAW_DEBUG_SPHERE(float x, float y, float z, float radius, int red, int green, int blue, int alpha)
- DRAW_DEBUG_TEXTGRAPHICSvoid DRAW_DEBUG_TEXT(const char* text, float x, float y, float z, int red, int green, int blue, int alpha)
- DRAW_DEBUG_TEXT_2DGRAPHICSvoid DRAW_DEBUG_TEXT_2D(const char* text, float x, float y, float z, int red, int green, int blue, int alpha)
- DRAW_LIGHT_WITH_RANGEGRAPHICSvoid DRAW_LIGHT_WITH_RANGE(float posX, float posY, float posZ, int colorR, int colorG, int colorB, float range, float intensity)
- DRAW_LIGHT_WITH_RANGEEXGRAPHICSvoid DRAW_LIGHT_WITH_RANGEEX(float x, float y, float z, int r, int g, int b, float range, float intensity, float shadow)
- DRAW_LINEGRAPHICSvoid DRAW_LINE(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha)
- DRAW_LOW_QUALITY_PHOTO_TO_PHONEGRAPHICSvoid DRAW_LOW_QUALITY_PHOTO_TO_PHONE(BOOL p0, BOOL p1)
- DRAW_MARKERGRAPHICSvoid DRAW_MARKER(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown, BOOL faceCamera, int p19, BOOL rotate, const char* textureDict, const char* textureName, BOOL drawOnEnts)
- DRAW_MARKER_EXGRAPHICSvoid DRAW_MARKER_EX(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown, BOOL faceCamera, Any p19, BOOL rotate, const char* textureDict, const char* textureName, BOOL drawOnEnts, BOOL p24, BOOL p25)
- DRAW_MARKER_SPHEREGRAPHICSvoid DRAW_MARKER_SPHERE(float x, float y, float z, float radius, int red, int green, int blue, float alpha)
- DRAW_POLYGRAPHICSvoid DRAW_POLY(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, int red, int green, int blue, int alpha)
- DRAW_RECTGRAPHICSvoid DRAW_RECT(float x, float y, float width, float height, int r, int g, int b, int a, BOOL p8)
- DRAW_SCALEFORM_MOVIEGRAPHICSvoid DRAW_SCALEFORM_MOVIE(int scaleformHandle, float x, float y, float width, float height, int red, int green, int blue, int alpha, int unk)
- DRAW_SCALEFORM_MOVIE_3DGRAPHICSvoid DRAW_SCALEFORM_MOVIE_3D(int scaleform, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float p7, float p8, float p9, float scaleX, float scaleY, float scaleZ, int rotationOrder)
- DRAW_SCALEFORM_MOVIE_3D_SOLIDGRAPHICSvoid DRAW_SCALEFORM_MOVIE_3D_SOLID(int scaleform, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float p7, float p8, float p9, float scaleX, float scaleY, float scaleZ, int rotationOrder)
- DRAW_SCALEFORM_MOVIE_FULLSCREENGRAPHICSvoid DRAW_SCALEFORM_MOVIE_FULLSCREEN(int scaleform, int red, int green, int blue, int alpha, int unk)
- DRAW_SCALEFORM_MOVIE_FULLSCREEN_MASKEDGRAPHICSvoid DRAW_SCALEFORM_MOVIE_FULLSCREEN_MASKED(int scaleform1, int scaleform2, int red, int green, int blue, int alpha)
- DRAW_SHADOWED_SPOT_LIGHTGRAPHICSvoid DRAW_SHADOWED_SPOT_LIGHT(float posX, float posY, float posZ, float dirX, float dirY, float dirZ, int colorR, int colorG, int colorB, float distance, float brightness, float roundness, float radius, float falloff, int shadowId)
- DRAW_SPOT_LIGHTGRAPHICSvoid DRAW_SPOT_LIGHT(float posX, float posY, float posZ, float dirX, float dirY, float dirZ, int colorR, int colorG, int colorB, float distance, float brightness, float hardness, float radius, float falloff)
- DRAW_SPRITEGRAPHICSvoid DRAW_SPRITE(const char* textureDict, const char* textureName, float screenX, float screenY, float width, float height, float heading, int red, int green, int blue, int alpha, BOOL p11, Any p12)
- DRAW_SPRITE_ARXGRAPHICSvoid DRAW_SPRITE_ARX(const char* textureDict, const char* textureName, float x, float y, float width, float height, float p6, int red, int green, int blue, int alpha, Any p11, Any p12)
- DRAW_SPRITE_ARX_WITH_UVGRAPHICSvoid DRAW_SPRITE_ARX_WITH_UV(const char* textureDict, const char* textureName, float x, float y, float width, float height, float u1, float v1, float u2, float v2, float heading, int red, int green, int blue, int alpha, Any p15)
- DRAW_SPRITE_NAMED_RENDERTARGETGRAPHICSvoid DRAW_SPRITE_NAMED_RENDERTARGET(const char* textureDict, const char* textureName, float screenX, float screenY, float width, float height, float heading, int red, int green, int blue, int alpha, Any p11)
- DRAW_TEXTURED_POLYGRAPHICSvoid DRAW_TEXTURED_POLY(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, int red, int green, int blue, int alpha, const char* textureDict, const char* textureName, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3)
- DRAW_TEXTURED_POLY_WITH_THREE_COLOURSGRAPHICSvoid DRAW_TEXTURED_POLY_WITH_THREE_COLOURS(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float red1, float green1, float blue1, int alpha1, float red2, float green2, float blue2, int alpha2, float red3, float green3, float blue3, int alpha3, const char* textureDict, const char* textureName, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3)
- DRAW_TV_CHANNELGRAPHICSvoid DRAW_TV_CHANNEL(float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha)
- ENABLE_ALIEN_BLOOD_VFXGRAPHICSvoid ENABLE_ALIEN_BLOOD_VFX(BOOL toggle)
- ENABLE_CLOWN_BLOOD_VFXGRAPHICSvoid ENABLE_CLOWN_BLOOD_VFX(BOOL toggle)
- ENABLE_MOON_CYCLE_OVERRIDEGRAPHICSvoid ENABLE_MOON_CYCLE_OVERRIDE(float strength)
- ENABLE_MOVIE_KEYFRAME_WAITGRAPHICSvoid ENABLE_MOVIE_KEYFRAME_WAIT(BOOL toggle)
- ENABLE_MOVIE_SUBTITLESGRAPHICSvoid ENABLE_MOVIE_SUBTITLES(BOOL toggle)
- ENABLE_PROCOBJ_CREATIONGRAPHICSvoid ENABLE_PROCOBJ_CREATION()
- END_PETROL_TRAIL_DECALSGRAPHICSvoid END_PETROL_TRAIL_DECALS()
- END_SCALEFORM_MOVIE_METHODGRAPHICSvoid END_SCALEFORM_MOVIE_METHOD()
- END_SCALEFORM_MOVIE_METHOD_RETURN_VALUEGRAPHICSAny END_SCALEFORM_MOVIE_METHOD_RETURN_VALUE()
- END_TEXT_COMMAND_SCALEFORM_STRINGGRAPHICSvoid END_TEXT_COMMAND_SCALEFORM_STRING()
- END_TEXT_COMMAND_UNPARSED_SCALEFORM_STRINGGRAPHICSvoid END_TEXT_COMMAND_UNPARSED_SCALEFORM_STRING()
- FADE_DECALS_IN_RANGEGRAPHICSvoid FADE_DECALS_IN_RANGE(Any p0, Any p1, Any p2, Any p3, Any p4)
- FADE_UP_PED_LIGHTGRAPHICSvoid FADE_UP_PED_LIGHT(float p0)
- FORCE_EXPOSURE_READBACKGRAPHICSvoid FORCE_EXPOSURE_READBACK(Any p0)
- FORCE_PARTICLE_FX_IN_VEHICLE_INTERIORGRAPHICSvoid FORCE_PARTICLE_FX_IN_VEHICLE_INTERIOR(Any p0, Any p1)
- FORCE_POSTFX_BULLET_IMPACTS_AFTER_HUDGRAPHICSvoid FORCE_POSTFX_BULLET_IMPACTS_AFTER_HUD(BOOL p0)
- FORCE_RENDER_IN_GAME_UIGRAPHICSvoid FORCE_RENDER_IN_GAME_UI(BOOL toggle)
- FREE_MEMORY_FOR_HIGH_QUALITY_PHOTOGRAPHICSvoid FREE_MEMORY_FOR_HIGH_QUALITY_PHOTO()
- FREE_MEMORY_FOR_LOW_QUALITY_PHOTOGRAPHICSvoid FREE_MEMORY_FOR_LOW_QUALITY_PHOTO()
- FREE_MEMORY_FOR_MISSION_CREATOR_PHOTOGRAPHICSvoid FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO()
- FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO_PREVIEWGRAPHICSvoid FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO_PREVIEW()
- GET_ACTUAL_SCREEN_RESOLUTIONGRAPHICSvoid GET_ACTUAL_SCREEN_RESOLUTION(int* x, int* y)
- GET_ASPECT_RATIOGRAPHICSfloat GET_ASPECT_RATIO(BOOL b)
- GET_BINK_MOVIE_TIMEGRAPHICSfloat GET_BINK_MOVIE_TIME(int binkMovie)
- GET_CURRENT_NUMBER_OF_CLOUD_PHOTOSGRAPHICSint GET_CURRENT_NUMBER_OF_CLOUD_PHOTOS()
- GET_CURRENT_TV_CLIP_NAMEHASHGRAPHICSHash GET_CURRENT_TV_CLIP_NAMEHASH()
- GET_DECAL_WASH_LEVELGRAPHICSfloat GET_DECAL_WASH_LEVEL(int decal)
- GET_EXTRA_TCMODIFIERGRAPHICSint GET_EXTRA_TCMODIFIER()
- GET_IS_HIDEFGRAPHICSBOOL GET_IS_HIDEF()
- GET_IS_PETROL_DECAL_IN_RANGEGRAPHICSBOOL GET_IS_PETROL_DECAL_IN_RANGE(float xCoord, float yCoord, float zCoord, float radius)
- GET_IS_TIMECYCLE_TRANSITIONING_OUTGRAPHICSAny GET_IS_TIMECYCLE_TRANSITIONING_OUT()
- GET_IS_WIDESCREENGRAPHICSBOOL GET_IS_WIDESCREEN()
- GET_LIGHT_OVERRIDE_MAX_INTENSITY_SCALEGRAPHICSAny GET_LIGHT_OVERRIDE_MAX_INTENSITY_SCALE()
- GET_LOAD_HIGH_QUALITY_PHOTO_STATUSGRAPHICSint GET_LOAD_HIGH_QUALITY_PHOTO_STATUS(int p0)
- GET_MAXIMUM_NUMBER_OF_CLOUD_PHOTOSGRAPHICSint GET_MAXIMUM_NUMBER_OF_CLOUD_PHOTOS()
- GET_MAXIMUM_NUMBER_OF_PHOTOSGRAPHICSint GET_MAXIMUM_NUMBER_OF_PHOTOS()
- GET_MOTIONBLUR_MAX_VEL_SCALERGRAPHICSfloat GET_MOTIONBLUR_MAX_VEL_SCALER()
- GET_REQUESTINGNIGHTVISIONGRAPHICSBOOL GET_REQUESTINGNIGHTVISION()
- GET_SAFE_ZONE_SIZEGRAPHICSfloat GET_SAFE_ZONE_SIZE()
- GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_BOOLGRAPHICSBOOL GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_BOOL(int methodReturn)
- GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_INTGRAPHICSint GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_INT(int methodReturn)
- GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_STRINGGRAPHICSconst char* GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_STRING(int methodReturn)
- GET_SCREENBLUR_FADE_CURRENT_TIMEGRAPHICSfloat GET_SCREENBLUR_FADE_CURRENT_TIME()
- GET_SCREEN_ASPECT_RATIOGRAPHICSAny GET_SCREEN_ASPECT_RATIO()
- GET_SCREEN_COORD_FROM_WORLD_COORDGRAPHICSBOOL GET_SCREEN_COORD_FROM_WORLD_COORD(float worldX, float worldY, float worldZ, float* screenX, float* screenY)
- GET_SCREEN_RESOLUTIONGRAPHICSvoid GET_SCREEN_RESOLUTION(int* x, int* y)
- GET_SCRIPT_GFX_ALIGN_POSITIONGRAPHICSvoid GET_SCRIPT_GFX_ALIGN_POSITION(float x, float y, float* calculatedX, float* calculatedY)
- GET_STATUS_OF_CREATE_LOW_QUALITY_COPY_OF_PHOTOGRAPHICSint GET_STATUS_OF_CREATE_LOW_QUALITY_COPY_OF_PHOTO(int p0)
- GET_STATUS_OF_CREATE_MISSION_CREATOR_PHOTO_PREVIEWGRAPHICSAny GET_STATUS_OF_CREATE_MISSION_CREATOR_PHOTO_PREVIEW()
- GET_STATUS_OF_LOAD_MISSION_CREATOR_PHOTOGRAPHICSint GET_STATUS_OF_LOAD_MISSION_CREATOR_PHOTO(Any* p0)
- GET_STATUS_OF_SAVE_HIGH_QUALITY_PHOTOGRAPHICSint GET_STATUS_OF_SAVE_HIGH_QUALITY_PHOTO()
- GET_STATUS_OF_SORTED_LIST_OPERATIONGRAPHICSAny GET_STATUS_OF_SORTED_LIST_OPERATION(Any p0)
- GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTOGRAPHICSint GET_STATUS_OF_TAKE_HIGH_QUALITY_PHOTO()
- GET_STATUS_OF_TAKE_MISSION_CREATOR_PHOTOGRAPHICSAny GET_STATUS_OF_TAKE_MISSION_CREATOR_PHOTO()
- GET_TEXTURE_RESOLUTIONGRAPHICSVector3 GET_TEXTURE_RESOLUTION(const char* textureDict, const char* textureName)
- GET_TIMECYCLE_MODIFIER_INDEXGRAPHICSint GET_TIMECYCLE_MODIFIER_INDEX()
- GET_TIMECYCLE_TRANSITION_MODIFIER_INDEXGRAPHICSint GET_TIMECYCLE_TRANSITION_MODIFIER_INDEX()
- GET_TOGGLE_PAUSED_RENDERPHASES_STATUSGRAPHICSBOOL GET_TOGGLE_PAUSED_RENDERPHASES_STATUS()
- GET_TV_CHANNELGRAPHICSint GET_TV_CHANNEL()
- GET_TV_VOLUMEGRAPHICSfloat GET_TV_VOLUME()
- GET_USINGNIGHTVISIONGRAPHICSBOOL GET_USINGNIGHTVISION()
- GET_USINGSEETHROUGHGRAPHICSBOOL GET_USINGSEETHROUGH()
- GET_VEHICLE_CREW_EMBLEM_REQUEST_STATEGRAPHICSint GET_VEHICLE_CREW_EMBLEM_REQUEST_STATE(Vehicle vehicle, int p1)
- GOLF_TRAIL_GET_MAX_HEIGHTGRAPHICSfloat GOLF_TRAIL_GET_MAX_HEIGHT()
- GOLF_TRAIL_GET_VISUAL_CONTROL_POINTGRAPHICSVector3 GOLF_TRAIL_GET_VISUAL_CONTROL_POINT(int p0)
- GOLF_TRAIL_SET_COLOURGRAPHICSvoid GOLF_TRAIL_SET_COLOUR(int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int p9, int p10, int p11)
- GOLF_TRAIL_SET_ENABLEDGRAPHICSvoid GOLF_TRAIL_SET_ENABLED(BOOL toggle)
- GOLF_TRAIL_SET_FACINGGRAPHICSvoid GOLF_TRAIL_SET_FACING(BOOL p0)
- GOLF_TRAIL_SET_FIXED_CONTROL_POINTGRAPHICSvoid GOLF_TRAIL_SET_FIXED_CONTROL_POINT(int type, float xPos, float yPos, float zPos, float p4, int red, int green, int blue, int alpha)
- GOLF_TRAIL_SET_FIXED_CONTROL_POINT_ENABLEGRAPHICSvoid GOLF_TRAIL_SET_FIXED_CONTROL_POINT_ENABLE(BOOL p0)
- GOLF_TRAIL_SET_PATHGRAPHICSvoid GOLF_TRAIL_SET_PATH(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, BOOL p8)
- GOLF_TRAIL_SET_RADIUSGRAPHICSvoid GOLF_TRAIL_SET_RADIUS(float p0, float p1, float p2)
- GOLF_TRAIL_SET_SHADER_PARAMSGRAPHICSvoid GOLF_TRAIL_SET_SHADER_PARAMS(float p0, float p1, float p2, float p3, float p4)
- GOLF_TRAIL_SET_TESSELLATIONGRAPHICSvoid GOLF_TRAIL_SET_TESSELLATION(int p0, int p1)
- GRAB_PAUSEMENU_OWNERSHIPGRAPHICSvoid GRAB_PAUSEMENU_OWNERSHIP()
- GRASSBATCH_DISABLE_FLATTENINGGRAPHICSvoid GRASSBATCH_DISABLE_FLATTENING()
- GRASSBATCH_ENABLE_FLATTENING_EXT_IN_SPHEREGRAPHICSvoid GRASSBATCH_ENABLE_FLATTENING_EXT_IN_SPHERE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7)
- GRASSBATCH_ENABLE_FLATTENING_IN_SPHEREGRAPHICSvoid GRASSBATCH_ENABLE_FLATTENING_IN_SPHERE(float x, float y, float z, float radius, float p4, float p5, float p6)
- HAS_SCALEFORM_CONTAINER_MOVIE_LOADED_INTO_PARENTGRAPHICSBOOL HAS_SCALEFORM_CONTAINER_MOVIE_LOADED_INTO_PARENT(int scaleformHandle)
- HAS_SCALEFORM_MOVIE_FILENAME_LOADEDGRAPHICSBOOL HAS_SCALEFORM_MOVIE_FILENAME_LOADED(const char* scaleformName)
- HAS_SCALEFORM_MOVIE_LOADEDGRAPHICSBOOL HAS_SCALEFORM_MOVIE_LOADED(int scaleformHandle)
- HAS_SCALEFORM_SCRIPT_HUD_MOVIE_LOADEDGRAPHICSBOOL HAS_SCALEFORM_SCRIPT_HUD_MOVIE_LOADED(int hudComponent)
- HAS_STREAMED_TEXTURE_DICT_LOADEDGRAPHICSBOOL HAS_STREAMED_TEXTURE_DICT_LOADED(const char* textureDict)
- IS_ACTIVE_SCALEFORM_MOVIE_DELETINGGRAPHICSBOOL IS_ACTIVE_SCALEFORM_MOVIE_DELETING(int val)
- IS_DECAL_ALIVEGRAPHICSBOOL IS_DECAL_ALIVE(int decal)
- IS_PLAYLIST_ON_CHANNELGRAPHICSBOOL IS_PLAYLIST_ON_CHANNEL(int tvChannel, Any p1)
- IS_SCALEFORM_MOVIE_DELETINGGRAPHICSBOOL IS_SCALEFORM_MOVIE_DELETING(int val)
- IS_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_READYGRAPHICSBOOL IS_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_READY(int methodReturn)
- IS_SCREENBLUR_FADE_RUNNINGGRAPHICSBOOL IS_SCREENBLUR_FADE_RUNNING()
- IS_TRACKED_POINT_VISIBLEGRAPHICSBOOL IS_TRACKED_POINT_VISIBLE(int point)
- IS_TVSHOW_CURRENTLY_PLAYINGGRAPHICSBOOL IS_TVSHOW_CURRENTLY_PLAYING(Hash videoCliphash)
- LOAD_HIGH_QUALITY_PHOTOGRAPHICSAny LOAD_HIGH_QUALITY_PHOTO(Any p0)
- LOAD_MISSION_CREATOR_PHOTOGRAPHICSBOOL LOAD_MISSION_CREATOR_PHOTO(Any* p0, Any p1, Any p2, Any p3)
- LOAD_MOVIE_MESH_SETGRAPHICSint LOAD_MOVIE_MESH_SET(const char* movieMeshSetName)
- MOVE_VEHICLE_DECALSGRAPHICSvoid MOVE_VEHICLE_DECALS(Any p0, Any p1)
- OVERRIDE_INTERIOR_SMOKE_ENDGRAPHICSvoid OVERRIDE_INTERIOR_SMOKE_END()
- OVERRIDE_INTERIOR_SMOKE_LEVELGRAPHICSvoid OVERRIDE_INTERIOR_SMOKE_LEVEL(float level)
- OVERRIDE_INTERIOR_SMOKE_NAMEGRAPHICSvoid OVERRIDE_INTERIOR_SMOKE_NAME(const char* name)
- OVERRIDE_NIGHTVISION_LIGHT_RANGEGRAPHICSvoid OVERRIDE_NIGHTVISION_LIGHT_RANGE(Any p0)
- OVERRIDE_PED_CREW_LOGO_TEXTUREGRAPHICSBOOL OVERRIDE_PED_CREW_LOGO_TEXTURE(Ped ped, const char* txd, const char* txn)
- PASS_KEYBOARD_INPUT_TO_SCALEFORMGRAPHICSBOOL PASS_KEYBOARD_INPUT_TO_SCALEFORM(int scaleformHandle)
- PATCH_DECAL_DIFFUSE_MAPGRAPHICSvoid PATCH_DECAL_DIFFUSE_MAP(int decalType, const char* textureDict, const char* textureName)
- PHONEPHOTOEDITOR_IS_ACTIVEGRAPHICSAny PHONEPHOTOEDITOR_IS_ACTIVE()
- PHONEPHOTOEDITOR_SET_FRAME_TXDGRAPHICSBOOL PHONEPHOTOEDITOR_SET_FRAME_TXD(const char* textureDict, BOOL p1)
- PHONEPHOTOEDITOR_TOGGLEGRAPHICSBOOL PHONEPHOTOEDITOR_TOGGLE(BOOL p0)
- PLAY_BINK_MOVIEGRAPHICSvoid PLAY_BINK_MOVIE(int binkMovie)
- POP_TIMECYCLE_MODIFIERGRAPHICSvoid POP_TIMECYCLE_MODIFIER()
- PRESET_INTERIOR_AMBIENT_CACHEGRAPHICSvoid PRESET_INTERIOR_AMBIENT_CACHE(const char* timecycleModifierName)
- PROCGRASS_DISABLE_AMBSCALESCANGRAPHICSvoid PROCGRASS_DISABLE_AMBSCALESCAN()
- PROCGRASS_DISABLE_CULLSPHEREGRAPHICSvoid PROCGRASS_DISABLE_CULLSPHERE(Any p0)
- PROCGRASS_ENABLE_AMBSCALESCANGRAPHICSvoid PROCGRASS_ENABLE_AMBSCALESCAN()
- PROCGRASS_ENABLE_CULLSPHEREGRAPHICSvoid PROCGRASS_ENABLE_CULLSPHERE(Any p0, float p1, float p2, float p3, float p4)
- PROCGRASS_IS_CULLSPHERE_ENABLEDGRAPHICSAny PROCGRASS_IS_CULLSPHERE_ENABLED(Any p0)
- PUSH_TIMECYCLE_MODIFIERGRAPHICSvoid PUSH_TIMECYCLE_MODIFIER()
- QUERY_MOVIE_MESH_SET_STATEGRAPHICSAny QUERY_MOVIE_MESH_SET_STATE(Any p0)
- QUEUE_OPERATION_TO_CREATE_SORTED_LIST_OF_PHOTOSGRAPHICSAny QUEUE_OPERATION_TO_CREATE_SORTED_LIST_OF_PHOTOS(Any p0)
- REGISTER_NOIR_LENS_EFFECTGRAPHICSvoid REGISTER_NOIR_LENS_EFFECT()
- RELEASE_BINK_MOVIEGRAPHICSvoid RELEASE_BINK_MOVIE(int binkMovie)
- RELEASE_MOVIE_MESH_SETGRAPHICSvoid RELEASE_MOVIE_MESH_SET(int movieMeshSet)
- REMOVE_DECALGRAPHICSvoid REMOVE_DECAL(int decal)
- REMOVE_DECALS_FROM_OBJECTGRAPHICSvoid REMOVE_DECALS_FROM_OBJECT(Object obj)
- REMOVE_DECALS_FROM_OBJECT_FACINGGRAPHICSvoid REMOVE_DECALS_FROM_OBJECT_FACING(Object obj, float x, float y, float z)
- REMOVE_DECALS_FROM_VEHICLEGRAPHICSvoid REMOVE_DECALS_FROM_VEHICLE(Vehicle vehicle)
- REMOVE_DECALS_IN_RANGEGRAPHICSvoid REMOVE_DECALS_IN_RANGE(float x, float y, float z, float range)
- REMOVE_GRASS_CULL_SPHEREGRAPHICSvoid REMOVE_GRASS_CULL_SPHERE(Any p0)
- REMOVE_PARTICLE_FXGRAPHICSvoid REMOVE_PARTICLE_FX(int ptfxHandle, BOOL p1)
- REMOVE_PARTICLE_FX_FROM_ENTITYGRAPHICSvoid REMOVE_PARTICLE_FX_FROM_ENTITY(Entity entity)
- REMOVE_PARTICLE_FX_IN_RANGEGRAPHICSvoid REMOVE_PARTICLE_FX_IN_RANGE(float X, float Y, float Z, float radius)
- REMOVE_SCALEFORM_SCRIPT_HUD_MOVIEGRAPHICSvoid REMOVE_SCALEFORM_SCRIPT_HUD_MOVIE(int hudComponent)
- REMOVE_VEHICLE_CREW_EMBLEMGRAPHICSvoid REMOVE_VEHICLE_CREW_EMBLEM(Vehicle vehicle, int p1)
- RENDER_SHADOWED_LIGHTS_WITH_NO_SHADOWSGRAPHICSvoid RENDER_SHADOWED_LIGHTS_WITH_NO_SHADOWS(BOOL p0)
- REQUEST_EARLY_LIGHT_CHECKGRAPHICSvoid REQUEST_EARLY_LIGHT_CHECK()
- REQUEST_SCALEFORM_MOVIEGRAPHICSint REQUEST_SCALEFORM_MOVIE(const char* scaleformName)
- REQUEST_SCALEFORM_MOVIE_INSTANCEGRAPHICSint REQUEST_SCALEFORM_MOVIE_INSTANCE(const char* scaleformName)
- REQUEST_SCALEFORM_MOVIE_SKIP_RENDER_WHILE_PAUSEDGRAPHICSint REQUEST_SCALEFORM_MOVIE_SKIP_RENDER_WHILE_PAUSED(const char* scaleformName)
- REQUEST_SCALEFORM_MOVIE_WITH_IGNORE_SUPER_WIDESCREENGRAPHICSint REQUEST_SCALEFORM_MOVIE_WITH_IGNORE_SUPER_WIDESCREEN(const char* scaleformName)
- REQUEST_SCALEFORM_SCRIPT_HUD_MOVIEGRAPHICSvoid REQUEST_SCALEFORM_SCRIPT_HUD_MOVIE(int hudComponent)
- REQUEST_STREAMED_TEXTURE_DICTGRAPHICSvoid REQUEST_STREAMED_TEXTURE_DICT(const char* textureDict, BOOL p1)
- RESET_ADAPTATIONGRAPHICSvoid RESET_ADAPTATION(int unk)
- RESET_PARTICLE_FX_OVERRIDEGRAPHICSvoid RESET_PARTICLE_FX_OVERRIDE(const char* name)
- RESET_PAUSED_RENDERPHASESGRAPHICSvoid RESET_PAUSED_RENDERPHASES()
- RESET_SCRIPT_GFX_ALIGNGRAPHICSvoid RESET_SCRIPT_GFX_ALIGN()
- SAVE_HIGH_QUALITY_PHOTOGRAPHICSBOOL SAVE_HIGH_QUALITY_PHOTO(int unused)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_BOOLGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_BOOL(BOOL value)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOATGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOAT(float value)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_INTGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_INT(int value)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRINGGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_LATEST_BRIEF_STRING(int value)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRINGGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRING(const char* string)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRINGGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_PLAYER_NAME_STRING(const char* string)
- SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRINGGRAPHICSvoid SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING(const char* string)
- SEETHROUGH_GET_MAX_THICKNESSGRAPHICSfloat SEETHROUGH_GET_MAX_THICKNESS()
- SEETHROUGH_RESETGRAPHICSvoid SEETHROUGH_RESET()
- SEETHROUGH_SET_COLOR_NEARGRAPHICSvoid SEETHROUGH_SET_COLOR_NEAR(int red, int green, int blue)
- SEETHROUGH_SET_FADE_ENDDISTANCEGRAPHICSvoid SEETHROUGH_SET_FADE_ENDDISTANCE(float distance)
- SEETHROUGH_SET_FADE_STARTDISTANCEGRAPHICSvoid SEETHROUGH_SET_FADE_STARTDISTANCE(float distance)
- SEETHROUGH_SET_HEATSCALEGRAPHICSvoid SEETHROUGH_SET_HEATSCALE(int index, float heatScale)
- SEETHROUGH_SET_HIGHLIGHT_NOISEGRAPHICSvoid SEETHROUGH_SET_HIGHLIGHT_NOISE(float noise)
- SEETHROUGH_SET_HILIGHT_INTENSITYGRAPHICSvoid SEETHROUGH_SET_HILIGHT_INTENSITY(float intensity)
- SEETHROUGH_SET_MAX_THICKNESSGRAPHICSvoid SEETHROUGH_SET_MAX_THICKNESS(float thickness)
- SEETHROUGH_SET_NOISE_MAXGRAPHICSvoid SEETHROUGH_SET_NOISE_MAX(float amount)
- SEETHROUGH_SET_NOISE_MINGRAPHICSvoid SEETHROUGH_SET_NOISE_MIN(float amount)
- SET_ARENA_THEME_AND_VARIATION_FOR_TAKEN_PHOTOGRAPHICSvoid SET_ARENA_THEME_AND_VARIATION_FOR_TAKEN_PHOTO(Any p0, Any p1)
- SET_ARTIFICIAL_LIGHTS_STATEGRAPHICSvoid SET_ARTIFICIAL_LIGHTS_STATE(BOOL state)
- SET_ARTIFICIAL_VEHICLE_LIGHTS_STATEGRAPHICSvoid SET_ARTIFICIAL_VEHICLE_LIGHTS_STATE(BOOL toggle)
- SET_BACKFACECULLINGGRAPHICSvoid SET_BACKFACECULLING(BOOL toggle)
- SET_BINK_MOVIEGRAPHICSint SET_BINK_MOVIE(const char* name)
- SET_BINK_MOVIE_AUDIO_FRONTENDGRAPHICSvoid SET_BINK_MOVIE_AUDIO_FRONTEND(int binkMovie, BOOL p1)
- SET_BINK_MOVIE_TIMEGRAPHICSvoid SET_BINK_MOVIE_TIME(int binkMovie, float progress)
- SET_BINK_MOVIE_VOLUMEGRAPHICSvoid SET_BINK_MOVIE_VOLUME(int binkMovie, float value)
- SET_BINK_SHOULD_SKIPGRAPHICSvoid SET_BINK_SHOULD_SKIP(int binkMovie, BOOL bShouldSkip)
- SET_CHECKPOINT_CLIPPLANE_WITH_POS_NORMGRAPHICSvoid SET_CHECKPOINT_CLIPPLANE_WITH_POS_NORM(int checkpoint, float posX, float posY, float posZ, float unkX, float unkY, float unkZ)
- SET_CHECKPOINT_CYLINDER_HEIGHTGRAPHICSvoid SET_CHECKPOINT_CYLINDER_HEIGHT(int checkpoint, float nearHeight, float farHeight, float radius)
- SET_CHECKPOINT_DECAL_ROT_ALIGNED_TO_CAMERA_ROTGRAPHICSvoid SET_CHECKPOINT_DECAL_ROT_ALIGNED_TO_CAMERA_ROT(int checkpoint)
- SET_CHECKPOINT_DIRECTIONGRAPHICSvoid SET_CHECKPOINT_DIRECTION(int checkpoint, float posX, float posY, float posZ)
- SET_CHECKPOINT_FORCE_DIRECTIONGRAPHICSvoid SET_CHECKPOINT_FORCE_DIRECTION(int checkpoint)
- SET_CHECKPOINT_FORCE_OLD_ARROW_POINTINGGRAPHICSvoid SET_CHECKPOINT_FORCE_OLD_ARROW_POINTING(int checkpoint)
- SET_CHECKPOINT_INSIDE_CYLINDER_HEIGHT_SCALEGRAPHICSvoid SET_CHECKPOINT_INSIDE_CYLINDER_HEIGHT_SCALE(int checkpoint, float p0)
- SET_CHECKPOINT_INSIDE_CYLINDER_SCALEGRAPHICSvoid SET_CHECKPOINT_INSIDE_CYLINDER_SCALE(int checkpoint, float scale)
- SET_CHECKPOINT_RGBAGRAPHICSvoid SET_CHECKPOINT_RGBA(int checkpoint, int red, int green, int blue, int alpha)
- SET_CHECKPOINT_RGBA2GRAPHICSvoid SET_CHECKPOINT_RGBA2(int checkpoint, int red, int green, int blue, int alpha)
- SET_CURRENT_PLAYER_TCMODIFIERGRAPHICSvoid SET_CURRENT_PLAYER_TCMODIFIER(const char* modifierName)
- SET_DEBUG_LINES_AND_SPHERES_DRAWING_ACTIVEGRAPHICSvoid SET_DEBUG_LINES_AND_SPHERES_DRAWING_ACTIVE(BOOL enabled)
- SET_DECAL_BULLET_IMPACT_RANGE_SCALEGRAPHICSvoid SET_DECAL_BULLET_IMPACT_RANGE_SCALE(float p0)
- SET_DEPTHWRITINGGRAPHICSvoid SET_DEPTHWRITING(Any p0)
- SET_DISABLE_DECAL_RENDERING_THIS_FRAMEGRAPHICSvoid SET_DISABLE_DECAL_RENDERING_THIS_FRAME()
- SET_DISABLE_PETROL_DECALS_IGNITING_THIS_FRAMEGRAPHICSvoid SET_DISABLE_PETROL_DECALS_IGNITING_THIS_FRAME()
- SET_DISABLE_PETROL_DECALS_RECYCLING_THIS_FRAMEGRAPHICSvoid SET_DISABLE_PETROL_DECALS_RECYCLING_THIS_FRAME()
- SET_DISTANCE_BLUR_STRENGTH_OVERRIDEGRAPHICSvoid SET_DISTANCE_BLUR_STRENGTH_OVERRIDE(float p0)
- SET_DRAW_ORIGINGRAPHICSvoid SET_DRAW_ORIGIN(float x, float y, float z, Any p3)
- SET_ENTITY_ICON_COLORGRAPHICSvoid SET_ENTITY_ICON_COLOR(Entity entity, int red, int green, int blue, int alpha)
- SET_ENTITY_ICON_VISIBILITYGRAPHICSvoid SET_ENTITY_ICON_VISIBILITY(Entity entity, BOOL toggle)
- SET_EXPOSURETWEAKGRAPHICSvoid SET_EXPOSURETWEAK(BOOL p0)
- SET_EXTRA_TCMODIFIERGRAPHICSvoid SET_EXTRA_TCMODIFIER(const char* modifierName)
- SET_FLASHGRAPHICSvoid SET_FLASH(float p0, float p1, float fadeIn, float duration, float fadeOut)
- SET_FORCE_MOTIONBLURGRAPHICSvoid SET_FORCE_MOTIONBLUR(BOOL toggle)
- SET_GRASS_CULL_SPHEREGRAPHICSAny SET_GRASS_CULL_SPHERE(Any p0, Any p1, Any p2, Any p3)
- SET_HIDOF_OVERRIDEGRAPHICSvoid SET_HIDOF_OVERRIDE(BOOL p0, BOOL p1, float nearplaneOut, float nearplaneIn, float farplaneOut, float farplaneIn)
- SET_LIGHT_OVERRIDE_MAX_INTENSITY_SCALEGRAPHICSvoid SET_LIGHT_OVERRIDE_MAX_INTENSITY_SCALE(Any p0)
- SET_LOCK_ADAPTIVE_DOF_DISTANCEGRAPHICSvoid SET_LOCK_ADAPTIVE_DOF_DISTANCE(Any p0)
- SET_MOTIONBLUR_MAX_VEL_SCALERGRAPHICSvoid SET_MOTIONBLUR_MAX_VEL_SCALER(float p0)
- SET_NEXT_PLAYER_TCMODIFIERGRAPHICSvoid SET_NEXT_PLAYER_TCMODIFIER(const char* modifierName)
- SET_NIGHTVISIONGRAPHICSvoid SET_NIGHTVISION(BOOL toggle)
- SET_NOISEOVERIDEGRAPHICSvoid SET_NOISEOVERIDE(BOOL toggle)
- SET_NOISINESSOVERIDEGRAPHICSvoid SET_NOISINESSOVERIDE(float value)
- SET_ON_ISLAND_X_FOR_TAKEN_PHOTOGRAPHICSvoid SET_ON_ISLAND_X_FOR_TAKEN_PHOTO(Any p0)
- SET_PARTICLE_FX_BANG_SCRAPE_LODRANGE_SCALEGRAPHICSvoid SET_PARTICLE_FX_BANG_SCRAPE_LODRANGE_SCALE(float p0)
- SET_PARTICLE_FX_BLOOD_SCALEGRAPHICSvoid SET_PARTICLE_FX_BLOOD_SCALE(Any p0)
- SET_PARTICLE_FX_BULLET_IMPACT_LODRANGE_SCALEGRAPHICSvoid SET_PARTICLE_FX_BULLET_IMPACT_LODRANGE_SCALE(float p0)
- SET_PARTICLE_FX_BULLET_IMPACT_SCALEGRAPHICSvoid SET_PARTICLE_FX_BULLET_IMPACT_SCALE(float scale)
- SET_PARTICLE_FX_BULLET_TRACE_NO_ANGLE_REJECTGRAPHICSvoid SET_PARTICLE_FX_BULLET_TRACE_NO_ANGLE_REJECT(BOOL p0)
- SET_PARTICLE_FX_CAM_INSIDE_NONPLAYER_VEHICLEGRAPHICSvoid SET_PARTICLE_FX_CAM_INSIDE_NONPLAYER_VEHICLE(Vehicle vehicle, BOOL p1)
- SET_PARTICLE_FX_CAM_INSIDE_VEHICLEGRAPHICSvoid SET_PARTICLE_FX_CAM_INSIDE_VEHICLE(BOOL p0)
- SET_PARTICLE_FX_FOOT_LODRANGE_SCALEGRAPHICSvoid SET_PARTICLE_FX_FOOT_LODRANGE_SCALE(float p0)
- SET_PARTICLE_FX_FOOT_OVERRIDE_NAMEGRAPHICSvoid SET_PARTICLE_FX_FOOT_OVERRIDE_NAME(const char* p0)
- SET_PARTICLE_FX_FORCE_VEHICLE_INTERIORGRAPHICSvoid SET_PARTICLE_FX_FORCE_VEHICLE_INTERIOR(BOOL toggle)
- SET_PARTICLE_FX_LOOPED_ALPHAGRAPHICSvoid SET_PARTICLE_FX_LOOPED_ALPHA(int ptfxHandle, float alpha)
- SET_PARTICLE_FX_LOOPED_COLOURGRAPHICSvoid SET_PARTICLE_FX_LOOPED_COLOUR(int ptfxHandle, float r, float g, float b, BOOL p4)
- SET_PARTICLE_FX_LOOPED_EVOLUTIONGRAPHICSvoid SET_PARTICLE_FX_LOOPED_EVOLUTION(int ptfxHandle, const char* propertyName, float amount, BOOL noNetwork)
- SET_PARTICLE_FX_LOOPED_FAR_CLIP_DISTGRAPHICSvoid SET_PARTICLE_FX_LOOPED_FAR_CLIP_DIST(int ptfxHandle, float range)
- SET_PARTICLE_FX_LOOPED_OFFSETSGRAPHICSvoid SET_PARTICLE_FX_LOOPED_OFFSETS(int ptfxHandle, float x, float y, float z, float rotX, float rotY, float rotZ)
- SET_PARTICLE_FX_LOOPED_SCALEGRAPHICSvoid SET_PARTICLE_FX_LOOPED_SCALE(int ptfxHandle, float scale)
- SET_PARTICLE_FX_NON_LOOPED_ALPHAGRAPHICSvoid SET_PARTICLE_FX_NON_LOOPED_ALPHA(float alpha)
- SET_PARTICLE_FX_NON_LOOPED_COLOURGRAPHICSvoid SET_PARTICLE_FX_NON_LOOPED_COLOUR(float r, float g, float b)
- SET_PARTICLE_FX_NON_LOOPED_EMITTER_SIZEGRAPHICSvoid SET_PARTICLE_FX_NON_LOOPED_EMITTER_SIZE(float p0, float p1, float scale)
- SET_PARTICLE_FX_OVERRIDEGRAPHICSvoid SET_PARTICLE_FX_OVERRIDE(const char* oldAsset, const char* newAsset)
- SET_PARTICLE_FX_SHOOTOUT_BOATGRAPHICSvoid SET_PARTICLE_FX_SHOOTOUT_BOAT(Any p0)
- SET_PARTICLE_FX_SLIPSTREAM_LODRANGE_SCALEGRAPHICSvoid SET_PARTICLE_FX_SLIPSTREAM_LODRANGE_SCALE(Any p0)
- SET_PLAYER_TCMODIFIER_TRANSITIONGRAPHICSvoid SET_PLAYER_TCMODIFIER_TRANSITION(float value)
- SET_PTFX_FORCE_VEHICLE_INTERIOR_FLAGGRAPHICSvoid SET_PTFX_FORCE_VEHICLE_INTERIOR_FLAG(Any p0)
- SET_SCALEFORM_MOVIE_AS_NO_LONGER_NEEDEDGRAPHICSvoid SET_SCALEFORM_MOVIE_AS_NO_LONGER_NEEDED(int* scaleformHandle)
- SET_SCALEFORM_MOVIE_TO_USE_LARGE_RTGRAPHICSvoid SET_SCALEFORM_MOVIE_TO_USE_LARGE_RT(Any p0, Any p1)
- SET_SCALEFORM_MOVIE_TO_USE_SUPER_LARGE_RTGRAPHICSvoid SET_SCALEFORM_MOVIE_TO_USE_SUPER_LARGE_RT(int scaleformHandle, BOOL toggle)
- SET_SCALEFORM_MOVIE_TO_USE_SYSTEM_TIMEGRAPHICSvoid SET_SCALEFORM_MOVIE_TO_USE_SYSTEM_TIME(int scaleform, BOOL toggle)
- SET_SCRIPT_GFX_ALIGNGRAPHICSvoid SET_SCRIPT_GFX_ALIGN(int horizontalAlign, int verticalAlign)
- SET_SCRIPT_GFX_ALIGN_PARAMSGRAPHICSvoid SET_SCRIPT_GFX_ALIGN_PARAMS(float x, float y, float w, float h)
- SET_SCRIPT_GFX_DRAW_BEHIND_PAUSEMENUGRAPHICSvoid SET_SCRIPT_GFX_DRAW_BEHIND_PAUSEMENU(BOOL toggle)
- SET_SCRIPT_GFX_DRAW_ORDERGRAPHICSvoid SET_SCRIPT_GFX_DRAW_ORDER(int drawOrder)
- SET_SEETHROUGHGRAPHICSvoid SET_SEETHROUGH(BOOL toggle)
- SET_SKIDMARK_RANGE_SCALEGRAPHICSvoid SET_SKIDMARK_RANGE_SCALE(Any p0)
- SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDEDGRAPHICSvoid SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED(const char* textureDict)
- SET_TAKEN_PHOTO_IS_MUGSHOTGRAPHICSvoid SET_TAKEN_PHOTO_IS_MUGSHOT(BOOL p0)
- SET_TIMECYCLE_MODIFIERGRAPHICSvoid SET_TIMECYCLE_MODIFIER(const char* modifierName)
- SET_TIMECYCLE_MODIFIER_STRENGTHGRAPHICSvoid SET_TIMECYCLE_MODIFIER_STRENGTH(float strength)
- SET_TRACKED_POINT_INFOGRAPHICSvoid SET_TRACKED_POINT_INFO(int point, float x, float y, float z, float radius)
- SET_TRANSITION_OUT_OF_TIMECYCLE_MODIFIERGRAPHICSvoid SET_TRANSITION_OUT_OF_TIMECYCLE_MODIFIER(float strength)
- SET_TRANSITION_TIMECYCLE_MODIFIERGRAPHICSvoid SET_TRANSITION_TIMECYCLE_MODIFIER(const char* modifierName, float transition)
- SET_TV_AUDIO_FRONTENDGRAPHICSvoid SET_TV_AUDIO_FRONTEND(BOOL toggle)
- SET_TV_CHANNELGRAPHICSvoid SET_TV_CHANNEL(int channel)
- SET_TV_CHANNEL_PLAYLISTGRAPHICSvoid SET_TV_CHANNEL_PLAYLIST(int tvChannel, const char* playlistName, BOOL restart)
- SET_TV_CHANNEL_PLAYLIST_AT_HOURGRAPHICSvoid SET_TV_CHANNEL_PLAYLIST_AT_HOUR(int tvChannel, const char* playlistName, int hour)
- SET_TV_PLAYER_WATCHING_THIS_FRAMEGRAPHICSvoid SET_TV_PLAYER_WATCHING_THIS_FRAME(Any p0)
- SET_TV_VOLUMEGRAPHICSvoid SET_TV_VOLUME(float volume)
- SET_WEATHER_PTFX_OVERRIDE_CURR_LEVELGRAPHICSvoid SET_WEATHER_PTFX_OVERRIDE_CURR_LEVEL(float p0)
- SET_WEATHER_PTFX_USE_OVERRIDE_SETTINGSGRAPHICSvoid SET_WEATHER_PTFX_USE_OVERRIDE_SETTINGS(BOOL p0)
- START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITYGRAPHICSint START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY(const char* effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, Any p12, Any p13, Any p14, Any p15)
- START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY_BONEGRAPHICSint START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY_BONE(const char* effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, Any p13, Any p14, Any p15, Any p16)
- START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORDGRAPHICSBOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_AT_COORD(const char* effectName, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, BOOL p11)
- START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITYGRAPHICSBOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY(const char* effectName, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, BOOL axisX, BOOL axisY, BOOL axisZ)
- START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_PED_BONEGRAPHICSBOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_PED_BONE(const char* effectName, Ped ped, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale, BOOL axisX, BOOL axisY, BOOL axisZ)
- START_PARTICLE_FX_LOOPED_AT_COORDGRAPHICSint START_PARTICLE_FX_LOOPED_AT_COORD(const char* effectName, float x, float y, float z, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, BOOL p11)
- START_PARTICLE_FX_LOOPED_ON_ENTITYGRAPHICSint START_PARTICLE_FX_LOOPED_ON_ENTITY(const char* effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis)
- START_PARTICLE_FX_LOOPED_ON_ENTITY_BONEGRAPHICSint START_PARTICLE_FX_LOOPED_ON_ENTITY_BONE(const char* effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis)
- START_PARTICLE_FX_LOOPED_ON_PED_BONEGRAPHICSint START_PARTICLE_FX_LOOPED_ON_PED_BONE(const char* effectName, Ped ped, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis)
- START_PARTICLE_FX_NON_LOOPED_AT_COORDGRAPHICSint START_PARTICLE_FX_NON_LOOPED_AT_COORD(const char* effectName, float xPos, float yPos, float zPos, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis)
- START_PARTICLE_FX_NON_LOOPED_ON_ENTITYGRAPHICSBOOL START_PARTICLE_FX_NON_LOOPED_ON_ENTITY(const char* effectName, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, BOOL axisX, BOOL axisY, BOOL axisZ)
- START_PARTICLE_FX_NON_LOOPED_ON_ENTITY_BONEGRAPHICSBOOL START_PARTICLE_FX_NON_LOOPED_ON_ENTITY_BONE(const char* effectName, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale, BOOL axisX, BOOL axisY, BOOL axisZ)
- START_PARTICLE_FX_NON_LOOPED_ON_PED_BONEGRAPHICSBOOL START_PARTICLE_FX_NON_LOOPED_ON_PED_BONE(const char* effectName, Ped ped, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int boneIndex, float scale, BOOL axisX, BOOL axisY, BOOL axisZ)
- START_PETROL_TRAIL_DECALSGRAPHICSvoid START_PETROL_TRAIL_DECALS(float p0)
- STOP_BINK_MOVIEGRAPHICSvoid STOP_BINK_MOVIE(int binkMovie)
- STOP_PARTICLE_FX_LOOPEDGRAPHICSvoid STOP_PARTICLE_FX_LOOPED(int ptfxHandle, BOOL p1)
- TERRAINGRID_ACTIVATEGRAPHICSvoid TERRAINGRID_ACTIVATE(BOOL toggle)
- TERRAINGRID_SET_COLOURSGRAPHICSvoid TERRAINGRID_SET_COLOURS(int lowR, int lowG, int lowB, int lowAlpha, int r, int g, int b, int alpha, int highR, int highG, int highB, int highAlpha)
- TERRAINGRID_SET_PARAMSGRAPHICSvoid TERRAINGRID_SET_PARAMS(float x, float y, float z, float forwardX, float forwardY, float forwardZ, float sizeX, float sizeY, float sizeZ, float gridScale, float glowIntensity, float normalHeight, float heightDiff)
- TOGGLE_PAUSED_RENDERPHASESGRAPHICSvoid TOGGLE_PAUSED_RENDERPHASES(BOOL toggle)
- TOGGLE_PLAYER_DAMAGE_OVERLAYGRAPHICSvoid TOGGLE_PLAYER_DAMAGE_OVERLAY(BOOL toggle)
- TRIGGER_SCREENBLUR_FADE_INGRAPHICSBOOL TRIGGER_SCREENBLUR_FADE_IN(float transitionTime)
- TRIGGER_SCREENBLUR_FADE_OUTGRAPHICSBOOL TRIGGER_SCREENBLUR_FADE_OUT(float transitionTime)
- UI3DSCENE_ASSIGN_PED_TO_SLOTGRAPHICSBOOL UI3DSCENE_ASSIGN_PED_TO_SLOT(const char* presetName, Ped ped, int p2, float posX, float posY, float posZ)
- UI3DSCENE_CLEAR_PATCHED_DATAGRAPHICSvoid UI3DSCENE_CLEAR_PATCHED_DATA()
- UI3DSCENE_IS_AVAILABLEGRAPHICSBOOL UI3DSCENE_IS_AVAILABLE()
- UI3DSCENE_MAKE_PUSHED_PRESET_PERSISTENTGRAPHICSvoid UI3DSCENE_MAKE_PUSHED_PRESET_PERSISTENT(BOOL toggle)
- UI3DSCENE_PUSH_PRESETGRAPHICSBOOL UI3DSCENE_PUSH_PRESET(const char* presetName)
- UNPATCH_DECAL_DIFFUSE_MAPGRAPHICSvoid UNPATCH_DECAL_DIFFUSE_MAP(int decalType)
- UPDATE_LIGHTS_ON_ENTITYGRAPHICSvoid UPDATE_LIGHTS_ON_ENTITY(Entity entity)
- USE_PARTICLE_FX_ASSETGRAPHICSvoid USE_PARTICLE_FX_ASSET(const char* name)
- USE_SNOW_FOOT_VFX_WHEN_UNSHELTEREDGRAPHICSvoid USE_SNOW_FOOT_VFX_WHEN_UNSHELTERED(BOOL toggle)
- USE_SNOW_WHEEL_VFX_WHEN_UNSHELTEREDGRAPHICSvoid USE_SNOW_WHEEL_VFX_WHEN_UNSHELTERED(BOOL toggle)
- WASH_DECALS_FROM_VEHICLEGRAPHICSvoid WASH_DECALS_FROM_VEHICLE(Vehicle vehicle, float p1)
- WASH_DECALS_IN_RANGEGRAPHICSvoid WASH_DECALS_IN_RANGE(Any p0, Any p1, Any p2, Any p3, Any p4)
- WATER_REFLECTION_SET_SCRIPT_OBJECT_VISIBILITYGRAPHICSvoid WATER_REFLECTION_SET_SCRIPT_OBJECT_VISIBILITY(Any p0)