GRAPHICS
ADD_VEHICLE_CREW_EMBLEM
0x428BDCB9DA58DA53
Jenkins: 0x12077738
Signature
// GRAPHICS
BOOL ADD_VEHICLE_CREW_EMBLEM(Vehicle vehicle, Ped ped, int boneIndex, float x1, float x2, float x3, float y1, float y2, float y3, float z1, float z2, float z3, float scale, Any p13, int alpha)
Parameters
| Type | Name |
|---|---|
| Vehicle | vehicle |
| Ped | ped |
| int | boneIndex |
| float | x1 |
| float | x2 |
| float | x3 |
| float | y1 |
| float | y2 |
| float | y3 |
| float | z1 |
| float | z2 |
| float | z3 |
| float | scale |
| Any | p13 |
| int | alpha |
Return type BOOL
Build 323
Former names
- _ADD_CLAN_DECAL_TO_VEHICLE
Documentation
boneIndex is always chassis_dummy in the scripts. The x/y/z params are location relative to the chassis bone.
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