GRAPHICS

START_PARTICLE_FX_LOOPED_ON_ENTITY_BONE

0xC6EB449E33977F0B Jenkins: 0x23BF0F9B

Signature

// GRAPHICS
int START_PARTICLE_FX_LOOPED_ON_ENTITY_BONE(const char* effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, int boneIndex, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis)

Parameters

Type Name
const char* effectName
Entity entity
float xOffset
float yOffset
float zOffset
float xRot
float yRot
float zRot
int boneIndex
float scale
BOOL xAxis
BOOL yAxis
BOOL zAxis

Return type int

Build 323

Documentation

Full list of particle effect dictionaries and effects by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/particleEffectsCompact.json

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