GRAPHICS

START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY

0xC95EB1DB6E92113D Jenkins: 0x469A2B4A

Signature

// GRAPHICS
BOOL START_NETWORKED_PARTICLE_FX_NON_LOOPED_ON_ENTITY(const char* effectName, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, float scale, BOOL axisX, BOOL axisY, BOOL axisZ)

Parameters

Type Name
const char* effectName
Entity entity
float offsetX
float offsetY
float offsetZ
float rotX
float rotY
float rotZ
float scale
BOOL axisX
BOOL axisY
BOOL axisZ

Return type BOOL

Build 323

Former names

  • _START_PARTICLE_FX_NON_LOOPED_ON_ENTITY_2

Documentation

Full list of particle effect dictionaries and effects by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/particleEffectsCompact.json

APPI RP

Join us on FiveM

Semi-Serious GTA V roleplay on APPI RolePlay — hop into Discord for rules and onboarding, then follow the guide when you're ready to connect.